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ItemObject.cs 327 B
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    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    
    public enum ItemType{
        LengthFact,
        AngleFact,
        DefaultScroll,
        Default
    }
    public class ItemObject : ScriptableObject
    {
        //public GameObject prefab;
        public ItemType type;
        [TextArea(15,20)]
        public string Description;
    }