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using UnityEngine;
using UnityEngine.SceneManagement;
using static CommunicationEvents;
//War ein Auslagerungsversuch bzgl HideUI
public class CamControl_1: MonoBehaviour
{
public UnityStandardAssets.Characters.FirstPerson.FirstPersonController CamControl_StdAsset;
public Characters.FirstPerson.FirstPersonController1 CamControl_ScriptChar;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void setCamControlEnabled(bool opt)
{
CamControl_StdAsset.enabled = opt;
CamControl_ScriptChar.enabled = opt;
//Todo
}
}