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CamControl_1.cs 638 B
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  • using UnityEngine;
    using UnityEngine.SceneManagement;
    using static CommunicationEvents;
    
    
    //War ein Auslagerungsversuch bzgl HideUI
    
    public class CamControl_1: MonoBehaviour
    {
    
        
        public UnityStandardAssets.Characters.FirstPerson.FirstPersonController CamControl_StdAsset;
        public Characters.FirstPerson.FirstPersonController1 CamControl_ScriptChar;
        
    
    
        void Start()
        {
         
    
        }
    
        // Update is called once per frame
        void Update()
        {
    
        }
        public void setCamControlEnabled(bool opt)
        {
            CamControl_StdAsset.enabled = opt;
            CamControl_ScriptChar.enabled = opt;
            //Todo
        }
    
    
    }