Skip to content
Snippets Groups Projects
MenueLoader.cs 976 B
Newer Older
  • Learn to ignore specific revisions
  • using System.Collections;
    using System.Collections.Generic;
    using System.Linq;
    using UnityEngine;
    
    public class MenueLoader : MonoBehaviour
    {
    
        public UnityEngine.UI.ScrollRect scroll;
        public GameObject Pages;
    
        protected static int mode = 0;
        private int mode_last = 0;
    
            switch (select)
            {
                case 0:
                case 1:
                    break;
    
                case 2:
                    if (mode == select) {
                        SetMode(mode_last);
                        return;
                    }
                    break;
            }
    
            Pages.transform.GetChild(select).gameObject.SetActive(true);
    
            for (int i = 0; i < Pages.transform.childCount; i++)
                Pages.transform.GetChild(i).gameObject.SetActive(false);