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GraphicOptionsMenu_mobile.cs 1.22 KiB
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    public class GraphicOptionsMenu_mobile : MonoBehaviour
    
    {
    
        public GameObject cursorScaler_Slider;
        public GameObject cursorScaler_SliderT;
    
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        /*
        public GameObject TAV_Slider;
        public GameObject TAvisibilityT;
        */
    
        private Color colChangeable = new Color(1f, 1f, 1f, 0.5f);
        private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f);
    
        //public GameObject TouchModeButton;
    
    
        //public GameObject back_GObj;
    
        void Start()
        {
    
        }
    
        private void Update()
        {
            cursorScaler_Slider.GetComponent<Slider>().value = (float)((UIconfig.cursorSize) / (UIconfig.cursorsize_default * UIconfig.cursorSize_SliderMax));
            mousePointerScaleBttn();
        }
    
    
    
        public void mousePointerScaleBttn()
        {
            UIconfig.cursorSize = cursorScaler_Slider.GetComponent<Slider>().value * UIconfig.cursorSize_SliderMax * UIconfig.cursorsize_default;
            double zwischenRechn = 100 * (UIconfig.cursorSize) / (UIconfig.cursorsize_default);
            cursorScaler_SliderT.GetComponent<Text>().text = "Size of MouseCursor is " + (int)(zwischenRechn) + "%";
            setMouse();
        }
    
        public void setMouse()
        {
    
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