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using System.Collections.Generic;
using TMPro;
using static CommunicationEvents;
public class RenderedScrollFact : FactObjectUI, IDropHandler, IPointerClickHandler
#endregion Serializable
#region Properties
public int ID
{
get => _ID;
private set
{
_ID = value;
SetLabel(null);
}
}
private int _ID;
private Scroll _Scroll;
public string ScrollFactURI
=> Scroll.requiredFacts[ID].@ref.uri;
public string ScrollFactLabel
=> LabelMesh.text;
#endregion Properties
_URI ??= ScrollFactURI;
if (VerboseURI)
Debug.Log(nameof(RenderedScrollFact) + " recieved Fact: " + URI);
protected override void _DeleteFactEvent(Fact fact)
=> Fact = null;
protected override void _OnEnable()
{
HintAvailableEvent.AddListener(OnHintAvailable);
}
{
HintAvailableEvent.RemoveListener(OnHintAvailable);
}
public void Populate(Scroll scroll, int Nr)
{
Scroll = scroll;
ID = Nr;
}
private void SetLabel(string label)
{
LabelMesh.text = label ?? Scroll?.requiredFacts[ID].label ?? "Err";
}
public void OnClickHintButton()
{
public void OnHintAvailable(List<string> uris)
{
HintButton.SetActive(uris.Contains(ScrollFactURI));
public void OnDrop(PointerEventData eventData)
{
Fact = eventData.pointerDrag.GetComponent<FactObject>().Fact;
Debug.Log(Fact.Label + " was dropped on "
+ gameObject.name + " " + (ID + 1) + "/" +
ScrollDetails.ParameterDisplays.Count + " label: " + ScrollFactLabel);
RenderedFactObject = // has to be: ..., Vector3.zero, Quaternion.identity => SetParent
Instantiate(eventData.pointerDrag, Vector3.zero, Quaternion.identity);
RenderedFactObject.transform.SetParent(gameObject.transform, worldPositionStays: false);
}
public void OnPointerClick(PointerEventData eventData)