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GlobalBehaviour.cs
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Marco Zimmer authoredMarco Zimmer authored
Restarter.cs 378 B
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UnityStandardAssets._2D
{
public class Restarter : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.tag == "Player")
{
SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
}
}
}
}