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ControlOptionsMenue_mobile.cs
ControlOptionsMenue_mobile.cs 9.45 KiB
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI; //andr
using UnityEngine.SceneManagement;
using System.IO; //
using UnityEngine.Video;//streaming
using UnityEngine.Networking;
using static UIconfig;
using static StreamingAssetLoader;
public class ControlOptionsMenue_mobile : MonoBehaviour
{
public GameObject TouchControlButtonT;
public GameObject TouchControlButtonUT;
public GameObject TouchModeButtonT;
public GameObject TouchModeButtonUT;
public GameObject TAV_Slider;
public GameObject TAvisibilityT;
public GameObject InputSystemModeButtonT;
public GameObject InputSystemModeButtonUT;
public Text InputManager_Txt1a;
public Text InputManager_Txt1b;
private Color colChangeable = new Color(1f, 1f, 1f, 0.5f);
private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f);
//public GameObject TouchModeButton;
//public GameObject back_GObj;
void Start()
{
TAV_Slider.GetComponent<Slider>().value = UIconfig.TAvisibility;
touchAreaVisibilityBttn();
UpdateUI_6();
InputTXTupdate();
}
private void Update()
{
TAV_Slider.GetComponent<Slider>().value = UIconfig.TAvisibility;
touchAreaVisibilityBttn();
UpdateUI_6();
}
public void InputTXTupdate()
{
UpdateUI_6();
InputManager_Txt1a.text = "Movement Forward: " + "\n" +
"Movement Backward: " + "\n" +
"Movement Left: " + "\n" +
"Movement Right: " + "\n" +
"Movement Running: " + "\n" +
"Movement Jump: " + "\n" +
//"\n" +
"Action 1: " + "\n" +
"Action 2: " + "\n" +
"Change Tool: " + "\n" +
//"\n" +
"Menue Tools: " + "\n" +
"Menue Mathematics: " + "\n" +
"Menue Cancel: " + "\n" +
//"\n" +