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ToolModeText.cs
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Richard Marcus authoredRichard Marcus authored
ToolModeText.cs 528 B
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ToolModeText : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
CommunicationEvents.ToolModeChangedEvent.AddListener(OnToolModeChanged);
}
void OnToolModeChanged(int id) {
//When ToolMode changes: Change Text of active gadget
gameObject.GetComponentInChildren<UnityEngine.UI.Text>().text = GadgetManager.gadgets[id].UiName;
}
}