StartServer_mctrl.cs 459 B
using System.Collections;
using UnityEngine;
public class StartServer_mctrl : MonoBehaviour
{
public GameObject ServerScriptGObj;
void Start()
{
StartCoroutine(ServerRoutine());
}
IEnumerator ServerRoutine()
{
////Wait for 1 seconds
//yield return new WaitForSecondsRealtime(1f);
if (CommunicationEvents.ServerAutoStart)
ServerScriptGObj.SetActive(true);
yield break;
}
}