Skip to content
Snippets Groups Projects
Select Git revision
  • 88696d4f0ccc2d0c683b0e65d80bbef14858d7df
  • master default
  • JS-based-scroll-rendering
  • Paul_Marius_Level
  • Paul_Marius_2
  • Paul_Marius
  • Andi_Mark
  • be-UnityWebView
  • gitignoreFrameitServer
  • ZimmerBSc
  • Bugfix_StageLoading
  • stages
  • MAZIFAU_Experimental
  • tsc/coneworld
  • tsc/fact-interaction
  • marcel
  • MaZiFAU_TopSort
  • mergeHelper
  • zwischenSpeichern
  • tempAndrToMaster
  • SebBranch
  • 3.0
  • v2.1
  • v2.0
  • v1.0
25 results

BackToButton_mobile.cs

Blame
  • BackToButton_mobile.cs 649 B
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI; //andr
    using UnityEngine.SceneManagement;
    using System.IO; //
    using UnityEngine.Video;//streaming
    using UnityEngine.Networking;
    using static CommunicationEvents;
    using static UIconfig;
    using static StreamingAssetLoader;
    
    
    public class BackToButton_mobile : MonoBehaviour
    {
        public GameObject backTo_GObj;
        public GameObject parentM_GObj;
    
        public void goBackButtonOPTM()
        {
            NetworkJSON_Save();
    
            if (parentM_GObj != null)
                parentM_GObj.SetActiveAllChildren(false);
    
            backTo_GObj.SetActive(true);
        }
    }