Select Git revision
CommunicationEvents.cs.meta
-
Richard Marcus authoredRichard Marcus authored
ScrollClickedScript.cs 342 B
using UnityEngine;
using UnityEngine.EventSystems;
public class ScrollClickedScript : MonoBehaviour, IPointerDownHandler
{
public Scroll scroll;
public GameObject DetailScreen;
public void OnPointerDown(PointerEventData eventData)
{
this.DetailScreen.GetComponent<ScrollDetails>().setScroll(this.scroll);
}
}