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<td colspan="2" class="style1"><p> </p>
<p class="header1" style="color:#000">Quick Start<hr>
<p class="style8"> </p>
<p class="header2">PROVISIONAL V3 BETA VIDEOS</p>
<p class="style1">The below videos are provisional<br>
<br>
<a href="http://youtu.be/x0QE5H04qoE" target="_blank">http://youtu.be/x0QE5H04qoE</a> - new road features<br>
<a href="http://youtu.be/tE8ZLrCNVm0" target="_blank">http://youtu.be/tE8ZLrCNVm0</a> - road network scene workflow<br>
<a href="http://youtu.be/9aIlm3Jz2F8" target="_blank">http://youtu.be/9aIlm3Jz2F8</a> - crossing options<br>
<a href="http://youtu.be/km4eSJu_k6I" target="_blank">http://youtu.be/km4eSJu_k6I</a> - terrain options<br>
<a href="http://youtu.be/yDUhBZg7tQM" target="_blank">http://youtu.be/yDUhBZg7tQM</a> - customized road networks - Part 1<br>
<a href="http://youtu.be/3tJQWBw_UnM" target="_blank">http://youtu.be/3tJQWBw_UnM</a> - side objects workflow<br>
<a href="http://youtu.be/aPAoJ348Bp0" target="_blank">http://youtu.be/aPAoJ348Bp0</a> - non road related side objects workflow<br>
<a href="http://youtu.be/qxeLHG7K9xQ" target="_blank">http://youtu.be/qxeLHG7K9xQ</a> - customized road networks - Part 2</p>
<p class="header2">TUTORIALS</p>
<p><a href="http://www.unityterraintools.com/tutorials.php" class="link">http://www.unityterraintools.com/tutorials.php</a></p>
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<p class="header2">DEMO PROJECT [Pro]</p>
<p>After going through this quick Getting Started section it is recommended to download the free <a href="https://assetstore.unity.com/packages/tools/terrain/easyroads3d-demo-project-105045" class="link">demo project</a> from the Unity Asset Store. It includes examples of the various features with tutorials available <a href="http://www.unityterraintools.com/tutorials.php" class="link">here</a>. This demo project also includes several road types, materials and a range of different side objects. These assets can be used in your own projects.</p>
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<p class="header2">IMPORT PACKAGE</p>
<p class="style1">Let's first import the EasyRoads3D v3 package. This package includes tool only with one road type and 2 crossings. You can create road types and crossings using your own materials. </p>
<p class="style1">This will add the following new menu item in the Main Unity menu bar:</p>
<p class="style1"><strong>Main Menu > GameObject > 3D Object > EasyRoads3D > New Road Network</strong></p>
<p class="style1"><img src="../images/menu.jpg" ></p>
<p class="style1">A new game object "Road Network" will be created and selected in the scene hierarchy (Make sure to first add a Unity terrain object). In the Inspector you will see the EasyRoads3D v3 toolbar:</p>
<p class="style1"><img src="../images/toolbar.jpg" width="371" height="29"></p>
<p class="style1"><span class="header2"><a name="newRoad" id="addmarkers4"></a></span></p>
<p class="header2">Creating a Road</p>
<p class="style1">To create a new road, click the second tab from the left <img src="../images/roads_tab.jpg" width="53" height="29" style="vertical-align:middle"> . Select the <a href="#" class="link">preset road</a> from the dropdown and and click the <strong>Add New Object</strong> button. A new game object will be created in<strong> Road Network / Road Objects</strong></p>
<p class="style1">1) Hold SHIFT and click in the scene to add markers. The road will appear after adding two markers. Clicking in the scene will deselect the road. Clicking one of the marker handles will reselect the road object. More markers can be added by holding SHIFT and click</p>
<p class="style1">2) Markers can be inserted between other markers by moving the mouse to the new marker position and hitting the I key. </p>
<p class="style1">3) Markers can be removed by hitting Shift + R, </p>
<p class="style1">4) Marker positions can be changed by selecting the marker, it will light up and become green after clicking it. You can select the traditional position handle or the rectangle move handle by pressing the W key (Position handle) or M key (Move handle). </p>
<p class="style1">5) Multiple markers can be selected and edited by holding the Shift key when selecting markers.</p>
<p class="style1">These are the basics for road creation.</p>
<p class="style1">- <a href="scene.html#roads" class="link">Click here</a> for additional road options in the scene, <a href="http://www.unityterraintools.com/tutorials/road_tools.php" class="link">tutorials</a><br>
- <a href="general_settings.html#create" class="link">Click here</a> for more information about setting up road types.</p>
<p class="style1"> </p>
<p class="style1"><span class="header2">Creating a Crossing [Pro]</span></p>
<p class="style1">Next we will create some crossings. </p>
<p class="style1">Crossing prefabs can be placed directly in the scene or attached to the selected road. </p>
<p class="style1">1) In the Inspector select the third tab from the left <img src="../images/prefabs_tab.jpg" width="53" height="29" style="vertical-align:middle"> from the EasyRoads3D Toolbar. When a road is selected only matching crossing/connection prefabs will be displayed. Otherwise all prefabs will be displayed. In this example will add a new crossing to the scene so please make sure to deselect the road first by clicking outside the road on the terrain.</p>
<p class="style1">2) Select the prefab you want to add to the scene</p>
<p class="style1">3) Hold SHIFT and click in the scene where you want to position it. The crossing will be instantiated.</p>
<p class="style1">As long as no other action was done, like selecting a road or moving the crossing, multiple crossings of the same type can be added by repeating step 3).</p>