BackToButton_withConfChange.cs 397 B
using UnityEngine;
public class BackToButton_withConfChange : MonoBehaviour
{
public GameObject backTo_GObj;
public GameObject parentM_GObj;
public int GameplayMode;
public void goBackButtonOPTM()
{
//NetworkJSON_Save();
parentM_GObj.SetActiveAllChildren(false);
backTo_GObj.SetActive(true); ;
UIconfig.GameplayMode = GameplayMode;
}
}