Skip to content
Snippets Groups Projects
Select Git revision
  • d29ce04dce78d3dc9d810c27143ff5e995a3381e
  • master default
  • JS-based-scroll-rendering
  • Paul_Marius_Level
  • Paul_Marius_2
  • Paul_Marius
  • Andi_Mark
  • be-UnityWebView
  • gitignoreFrameitServer
  • ZimmerBSc
  • Bugfix_StageLoading
  • stages
  • MAZIFAU_Experimental
  • tsc/coneworld
  • tsc/fact-interaction
  • marcel
  • MaZiFAU_TopSort
  • mergeHelper
  • zwischenSpeichern
  • tempAndrToMaster
  • SebBranch
  • 3.0
  • v2.1
  • v2.0
  • v1.0
25 results

ToolModeText.cs.meta

Blame
  • CreateLoader.cs 2.01 KiB
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    
    public class CreateLoader : MenueLoader
    {
        public TMPro.TMP_InputField Id;
        public TMPro.TMP_InputField Name;
        public TMPro.TMP_InputField Description;
        public TMPro.TMP_Dropdown WorldDropdown;
    
        public GameObject Messenger;
    
        protected int id { 
            get { return Id.text.Length == 0 ? StageStatic.NextNumber(true) : int.Parse(Id.text); }
            set { Id.text = value.ToString(); }
        }
        protected new string name { 
            get { return Name.text.Trim(); }
            set { Name.text = value; }
        }
        protected string description { 
            get { return Description.text; }
            set { Description.text = value; }
        }
        protected string scene { 
            get { 
                return WorldDropdown.value < StageStatic.Worlds.Count ?
                    StageStatic.Worlds[WorldDropdown.value] : invalid_world;
            }
            set {
                if (!StageStatic.Worlds.Contains(value)) {
                    //WorldDropdown.AddOptions(new List<string> { invalid_world });
                    WorldDropdown.value = StageStatic.Worlds.Count;
                } else
                    WorldDropdown.value = StageStatic.Worlds.IndexOf(value);
            }
        }
    
    
        protected string invalid_world = "Invalid";
    
    
        protected void OnEnable()
        {
            Init();
        }
    
        protected new void Start()
        {
            scroll.verticalScrollbar.numberOfSteps = 0;
            scroll.verticalNormalizedPosition = 1f;
        }
    
        public void Init()
        {
            WorldDropdown.ClearOptions();
            WorldDropdown.AddOptions(StageStatic.Worlds);
        }
    
        public void Create()
        {
            string
                scen = StageStatic.Worlds[WorldDropdown.value];
    
            int error = StageStatic.LoadNewStage(id, name, description, scen);
            if (error != 0) {
                Error(error);
                return;
            }
        }
    
        protected void Error(int error)
        {
            //TODO: inform failure & why?
            throw new System.NotImplementedException("handle error");
        }
    }