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25 results

FindIP.cs

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  • FindIP.cs 4.81 KiB
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI; //andr
    using UnityEngine.SceneManagement;
    using System.IO; //
    using UnityEngine.Video;//streaming
    using UnityEngine.Networking;
    using static StreamingAssetLoader;
    using static CheckServer;
    using static CommunicationEvents;
    
    //[RequireComponent(typeof(Image))]
    //[SerializeField] private UnityEngine.UI.Image image = null;
    public class FindIP : MonoBehaviour
    {
    
        //public Button AfterIPset1; //andr
        //public Button TextSlot1;
        public GameObject backTo_GObj;
        public GameObject parentM_GObj;
        public GameObject NewServerSt_GObj;
        public GameObject InfoFindIP_GObj;
        public GameObject InfoFindIP_IP_GObj;
    
    
        public InputField mainInputField;
     
        //CheckServer CSform = new CheckServer();
        //Color colOnline = new Color(148, 229, 156, 1);
        private Color colOnline = new Color(148f / 255f, 229f / 255f, 156f / 255f, 1f);
        private Color colOffline = new Color(255f / 255f, 255f / 255f, 255f / 255f, 1f);
        private Color colPressed = new Color(133f / 255f, 140f / 255f, 107f / 255f, 1f);
        private Color colSelect = new Color(133f / 255f, 125f / 255f, 107f / 255f, 1f);
        private Color colClear = new Color(133f / 255f, 125f / 255f, 107f / 255f, 0f);
        private Color colChangeable = new Color(1f, 1f, 1f, 0.5f);
        private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f);
    
        private Color32 firstColB;
        private float transCol;
        private ColorBlock tempColB;
    
    
    
    
    
    
    
    
    
        void Start()
        {
    
    
    
    
            updateUI();
    
    
    
    
    
    
    
    
    
    
    
            Update();