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25 results

JSONManager.cs

Blame
  • BackToButton_withConfChange.cs 410 B
    using UnityEngine;
    
    public class BackToButton_withConfChange : MonoBehaviour
    {
        public GameObject backTo_GObj;
        public GameObject parentM_GObj;
        public int GameplayMode; 
    
        
        public void goBackButtonOPTM()
        {
            //NetworkJSON_Save();
            
            parentM_GObj.SetActiveAllChildren(false);
    
            backTo_GObj.SetActive(true); ;
    
            UIconfig.GameplayMode = GameplayMode;
        }
    }