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25 results

SOMDocs.cs

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  • Restarter.cs 378 B
    using System;
    using UnityEngine;
    using UnityEngine.SceneManagement;
    
    namespace UnityStandardAssets._2D
    {
        public class Restarter : MonoBehaviour
        {
            private void OnTriggerEnter2D(Collider2D other)
            {
                if (other.tag == "Player")
                {
                    SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
                }
            }
        }
    }