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Verified Commit 16c0bd73 authored by Björn Eßwein's avatar Björn Eßwein
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fixed typos

parent fe4994f8
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......@@ -2,7 +2,7 @@
using System.Linq;
using UnityEngine.UI;
public class FactObjectUI : FactObject, BrowserDropable
public class FactObjectUI : FactObject, IBrowserDroppable
{
public Image[] Images;
......
......@@ -11,8 +11,8 @@
#nullable enable annotations
/// <summary>
/// This class keeps track of the currently active scroll and comunicates with the FrameIT Server.
/// It represents the model of the Model-View-Controler pattern.
/// This class keeps track of the currently active scroll and communicates with the FrameIT Server.
/// It represents the model of the Model-View-Controller pattern.
/// </summary>
[Serializable]
public class ActiveScroll : MonoBehaviour
......@@ -20,17 +20,17 @@ public class ActiveScroll : MonoBehaviour
/** <summary>Event that is invoked when a scroll button is clicked, e.g. magic button. You can use it to handle custom buttons.</summary> */
public UnityEvent<ScrollButton> OnButtonClick = new();
/** <summary>Notifies about availible hints.</summary> */
/** <summary>Notifies about available hints.</summary> */
public UnityEvent<IReadOnlyList<string>> HintAvailableEvent = new();
/** <summary>Event that is invoked when a fact has been assigned to a slot and the ui needs to update.</summary> */
public UnityEvent<string,SlotAssignment> OnFactAssignmentUpdated = new();
/** <summary>Event that is invoked when the MMT server returned an error.</summary> */
public UnityEvent<string> OnMMTServerComunicationError = new();
public UnityEvent<string> OnMMTServerCommunicationError = new();
/** <summary>Event that is invoked when the scroll dynamic info returned errors in the current scroll assignment.</summary> */
public UnityEvent<ScrollApplicationCheckingError[]> OnScrollDynamicInfoError = new();
/** <summary>Event that is invoked when the scroll application returned errors in the current assignment.</summary> */
public UnityEvent<ScrollApplicationCheckingError[]> OnScrollApplicationError = new();
/** <summary>Event that is invoked when the OnMMTServerError or OnScrollApplicationFailed error state has been resolved and e.g. the error popup can be cloesed.</summary> */
/** <summary>Event that is invoked when the OnMMTServerError or OnScrollApplicationFailed error state has been resolved and e.g. the error popup can be closed.</summary> */
public UnityEvent OnCancelErrorState = new();
/** <summary>Event that is invoked when the scroll has been solved.</summary> */
public UnityEvent<IReadOnlyList<Fact>> OnScrollSolved = new();
......@@ -65,7 +65,7 @@ public class ActiveScroll : MonoBehaviour
/** <summary>List of available hints for the current partial assignment.</summary> */
private List<Fact> LatestRenderedHints;
/** <summary>List of available auto comletions for the current partial assignment. Used to generate hints.</summary> */
/** <summary>List of available auto completions for the current partial assignment. Used to generate hints.</summary> */
private List<ScrollAssignment> LatestBackwartsCompletions;
private Scroll _Scroll;
......@@ -79,7 +79,7 @@ public Scroll Scroll
_Scroll = value;
// initialize the assignments dictionary with the references to the required fact slots as keys
// and an empty SlottAssignment
// and an empty SlotAssignment
_Assignments = value.requiredFacts
.ToDictionary(fact => fact.@ref.uri, _ => new SlotAssignment());
......@@ -129,7 +129,7 @@ public void ButtonClicked(ScrollButton button)
switch (button)
{
// Magic button to apply the scroll
case MagicScrollButton:
case ApplyScrollButton:
if ((Scroll is not null) && ! MagicInQue) StartCoroutine(SendScrollApplication());
break;
case HintScrollButton:
......@@ -153,7 +153,7 @@ public void AssignFact(string slotUri, Fact fact)
{
var slot = _Assignments[slotUri];
// return if the slot is already assigned to the given value (avoid unnecessary ui updates and frameit Server requests)
// return if the slot is already assigned to the given value (avoid unnecessary ui updates and FrameIT Server requests)
//if ((fact is null && !slot.IsSet) || (slot.IsSet && slot.fact.Id == fact.Id)) return;
if (fact is null && !slot.IsSet) return;
......@@ -209,7 +209,7 @@ private IEnumerator SendScrollApplication()
if (currentMmtAnswer == null)
{
// OnMMTServerComunicationError is already invoked in SendView
// OnMMTServerCommunicationError is already invoked in SendView
Debug.LogError("Magic FAILED");
yield break;
}
......@@ -220,7 +220,7 @@ private IEnumerator SendScrollApplication()
System.DateTime deserializeTime = System.DateTime.UtcNow;
ScrollApplicationInfo scrollApplication = JsonConvert.DeserializeObject<ScrollApplicationInfo>(currentMmtAnswer);
Debug.LogFormat($"Answerd deserialized in : {(System.DateTime.UtcNow - deserializeTime).TotalMilliseconds}ms");
Debug.LogFormat($"Answer deserialized in : {(System.DateTime.UtcNow - deserializeTime).TotalMilliseconds}ms");
if (scrollApplication.acquiredFacts.Count == 0
|| scrollApplication.errors.Length > 0)
......@@ -246,7 +246,7 @@ private List<Fact> __GenerateUnityFactsForAcquiredMMTFacts(List<MMTFact> pushout
Dictionary<string, string> old_to_new = new();
System.DateTime parseTime = System.DateTime.UtcNow;
bool samestep = false;
bool sameStep = false;
for (int i = 0; i < pushoutFacts.Count; i++)
{
List<Fact> new_list = Fact.MMTFactory(pushoutFacts[i].MapURIs(old_to_new));
......@@ -259,16 +259,16 @@ private List<Fact> __GenerateUnityFactsForAcquiredMMTFacts(List<MMTFact> pushout
foreach (Fact new_fact in new_list)
{
Fact added = FactAdder.AddFactIfNotFound(new_fact, out bool exists, samestep, null, Scroll.label);
Fact added = FactAdder.AddFactIfNotFound(new_fact, out bool exists, sameStep, null, Scroll.label);
if (!exists)
{
new_facts.Add(added);
CommunicationEvents.AnimateExistingFactEvent.Invoke(added.Id, FactWrapper.FactMaterials.Solution);
samestep = true;
sameStep = true;
}
else
{
// AnimateExistingFactEvent.Invoke(_new, FactWrapper.FactMaterials.Hint); // Automaticly done in FactRecorder
// AnimateExistingFactEvent.Invoke(_new, FactWrapper.FactMaterials.Hint); // Automatically done in FactRecorder
old_to_new.Add(new_fact.Id, added.Id);
}
}
......@@ -349,14 +349,14 @@ private IEnumerator _SendAssignments()
DynamicScrollInQue = true;
while (!SendingViewDone)
yield return null; // if we dont wait => server will crash
yield return null; // if we don't wait => server will crash
DynamicScrollInQue = false;
yield return SendView("/scroll/dynamic");
if (currentMmtAnswer == null)
{
// OnMMTServerComunicationError is already invoked in SendView
// OnMMTServerCommunicationError is already invoked in SendView
Debug.LogError("Dynamic Scroll FAILED");
yield break;
}
......@@ -371,8 +371,8 @@ private IEnumerator _SendAssignments()
catch (JsonSerializationException ex)
{
Debug.LogException(ex);
Debug.LogError("Could not Deserialize MMT aswer for /scroll/dynamic\n" + currentMmtAnswer);
OnMMTServerComunicationError.Invoke("MMT Server communication error: could not deserialize message.");
Debug.LogError("Could not Deserialize MMT answer for /scroll/dynamic\n" + currentMmtAnswer);
OnMMTServerCommunicationError.Invoke("MMT Server communication error: could not deserialize message.");
yield break;
}
......@@ -453,7 +453,7 @@ private IEnumerator SendView(string endpoint)
System.DateTime sendTime = System.DateTime.UtcNow;
yield return www.SendWebRequest();
//if (VerboseURI)
Debug.LogFormat("Server answerd in : {0}ms"
Debug.LogFormat("Server answered in : {0}ms"
, (System.DateTime.UtcNow - sendTime).TotalMilliseconds);
if (www.result == UnityWebRequest.Result.ConnectionError
......@@ -461,7 +461,7 @@ private IEnumerator SendView(string endpoint)
{
Debug.LogWarning(www.error);
currentMmtAnswer = null;
OnMMTServerComunicationError.Invoke($"Server communication error: {www.error}");
OnMMTServerCommunicationError.Invoke($"Server communication error: {www.error}");
SendingViewDone = true;
yield break;
}
......@@ -491,11 +491,11 @@ string prepareScrollAssignments()
}
/// <summary>
/// Parrent class for all scroll buttons, inherit from this class to implement custom buttons.
/// Parent class for all scroll buttons, inherit from this class to implement custom buttons.
/// </summary>
public abstract class ScrollButton {}
public class MagicScrollButton : ScrollButton {}
public class ApplyScrollButton : ScrollButton {}
public class HintScrollButton : ScrollButton
{
public readonly string SlotUri;
......
......@@ -27,7 +27,7 @@ public string MessageText
void OnEnable()
{
SwitchScrollUI.activeScrollData.OnMMTServerComunicationError.AddListener(OnShowErrorMessage);
SwitchScrollUI.activeScrollData.OnMMTServerCommunicationError.AddListener(OnShowErrorMessage);
SwitchScrollUI.activeScrollData.OnScrollDynamicInfoError.AddListener(OnFailedScrollInput);
SwitchScrollUI.activeScrollData.OnScrollApplicationError.AddListener(OnFailedScrollInput);
SwitchScrollUI.activeScrollData.OnCancelErrorState.AddListener(HidePopUp);
......@@ -35,7 +35,7 @@ void OnEnable()
void OnDisable()
{
SwitchScrollUI.activeScrollData.OnMMTServerComunicationError.RemoveListener(OnShowErrorMessage);
SwitchScrollUI.activeScrollData.OnMMTServerCommunicationError.RemoveListener(OnShowErrorMessage);
SwitchScrollUI.activeScrollData.OnScrollDynamicInfoError.RemoveListener(OnFailedScrollInput);
SwitchScrollUI.activeScrollData.OnScrollApplicationError.RemoveListener(OnFailedScrollInput);
SwitchScrollUI.activeScrollData.OnCancelErrorState.RemoveListener(HidePopUp);
......
......@@ -120,6 +120,6 @@ private void OnFactAssignmentUpdated(string slotUri, ActiveScroll.SlotAssignment
[ContextMenu("MagicButtonClicked")]
public void MagicButtonClicked()
{
SwitchScrollUI.activeScrollData.ButtonClicked(new MagicScrollButton());
SwitchScrollUI.activeScrollData.ButtonClicked(new ApplyScrollButton());
}
}
......@@ -109,17 +109,17 @@ private async void SetScrollContent(Scroll scroll)
}
else
{
// scroll is a lagacy plain text scroll, generate html with slots for the required facts
// scroll is a legacy plain text scroll, generate html with slots for the required facts
var factSlots = SwitchScrollUI.activeScrollData.Assignments
.Where(pair => pair.Value.IsVisible)
.Select(pair =>
@$"<span class='lagacySlot' dropzone='copy' data-slot-id='{pair.Key}' {(pair.Value.IsSet ? $"data-fact-id='{pair.Value.fact.Id}'" : "")}>
@$"<span class='legacySlot' dropzone='copy' data-slot-id='{pair.Key}' {(pair.Value.IsSet ? $"data-fact-id='{pair.Value.fact.Id}'" : "")}>
{(pair.Value.IsSet ?
pair.Value.fact.GetLabel(StageStatic.stage.factState) :
scroll.requiredFacts.Find(fact => fact.@ref.uri == pair.Key).label )}
</span>");
description = $"<scroll-description><p>{scroll.description}</p><div id='lagacySlots'>{String.Join("", factSlots)}</div></scroll-description>";
description = $"<scroll-description><p>{scroll.description}</p><div id='legacySlots'>{String.Join("", factSlots)}</div></scroll-description>";
}
// display the scroll description
dropzones = null;
......@@ -130,7 +130,7 @@ private async void SetScrollContent(Scroll scroll)
private async void DropzoneAttributeModifiedHandler(attributeModifiedEvent attributeModifiedEvent)
{
Debug.LogWarning($"dropzoneAtrributeModifiedHandler: '{attributeModifiedEvent.name}'");
Debug.LogWarning($"dropzoneAttributeModifiedHandler: '{attributeModifiedEvent.name}'");
// call the onFactAssignment event if the data-fact-id attribute was modified
if (attributeModifiedEvent.name == "data-fact-id")
......@@ -140,11 +140,11 @@ private async void DropzoneAttributeModifiedHandler(attributeModifiedEvent attri
if (! (node.Node.attributes.TryGetValue("data-slot-id", out string slot)
|| (await node.getAttributesAsync()).TryGetValue("data-slot-id", out slot)))
{
Debug.LogError($"dropzoneAtrributeModifiedHandler: data-slot-id attribute not found on dropzone");
Debug.LogError($"dropzoneAttributeModifiedHandler: data-slot-id attribute not found on dropzone");
throw new Exception("data-slot-id attribute not found on dropzone");
}
// if fact has been unasigned from the scroll
// if fact has been unassigned from the scroll
if (attributeModifiedEvent.value == "null")
{
// remove fact from slot
......@@ -155,7 +155,7 @@ private async void DropzoneAttributeModifiedHandler(attributeModifiedEvent attri
// get the fact from the fact id
if (!FactRecorder.AllFacts.TryGetValue(attributeModifiedEvent.value, out Fact fact))
{
Debug.LogError($"dropzoneAtrributeModifiedHandler: fact with id '{attributeModifiedEvent.value}' not found");
Debug.LogError($"dropzoneAttributeModifiedHandler: fact with id '{attributeModifiedEvent.value}' not found");
throw new Exception($"fact with id '{attributeModifiedEvent.value}' not found");
}
......@@ -182,7 +182,7 @@ private async void OnHintAvailable(IReadOnlyList<string> url)
private void ApplyScrollHandler(string button)
{
SwitchScrollUI.activeScrollData.ButtonClicked(new MagicScrollButton());
SwitchScrollUI.activeScrollData.ButtonClicked(new ApplyScrollButton());
}
private void GetHintHandler(string url)
......
......@@ -21,7 +21,7 @@
align-items: center;
flex-wrap: wrap;
}
.lagacySlot {
.legacySlot {
width: 100px;
height: 100px;
margin: 50px;
......@@ -79,7 +79,7 @@
</mtable>
</math>
</div>
<button type="button" title="Apply the scroll" onclick="applyScroll('')">Magic</button><br>
<button type="button" title="Apply the scroll" onclick="applyScroll('')">Apply</button><br>
<p>You can right click on yellow slots to get a hint.</p>
</body>
<script>
......@@ -203,11 +203,11 @@
const data = event.dataTransfer.getData("application/json")
//const data = event.dataTransfer.getData("text/plain")
console.log(`Droped data: '${event.dataTransfer.types}'`, event.dataTransfer.types)
console.log(`Dropped data: '${event.dataTransfer.types}'`, event.dataTransfer.types)
/** @type {Fact} */
const fact = JSON.parse(data)
console.warn(`Droped Fact '${fact.label}':`, fact)
console.warn(`Dropped Fact '${fact.label}':`, fact)
/** @type {HTMLElement} */
const element = event.target
......
Subproject commit 5004257d58f35d6c32eaf5a0a4afd7f42fc7d049
Subproject commit c2220c67983c8152fe5052cf5981fe680772c4f0
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