Bug Fix; QoL; WIP; ListFuncs V1.0; StageFileUpdate;
Bug Fix: +Starting Game in RiverWorld gets stuck +Removed Guard clause from Loader QoL: +Increased Angle Hint visibility WIP: +AttachedFuncFact temporarely reverted to using Arrays (MMT type missing) ListFuncs V1.0: +ListFuncs fully Operational
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- Assets/Resources/Prefabs/Facts/Angle.prefab 12 additions, 8 deletionsAssets/Resources/Prefabs/Facts/Angle.prefab
- Assets/Resources/Prefabs/UI/Facts/Factscreen.prefab 2 additions, 0 deletionsAssets/Resources/Prefabs/UI/Facts/Factscreen.prefab
- Assets/Scripts/GenerateDemoFiles.cs 18 additions, 4 deletionsAssets/Scripts/GenerateDemoFiles.cs
- Assets/Scripts/GlobalBehaviour.cs 19 additions, 10 deletionsAssets/Scripts/GlobalBehaviour.cs
- Assets/Scripts/InteractionEngine/FactHandling/Facts/Fact.cs 8 additions, 12 deletionsAssets/Scripts/InteractionEngine/FactHandling/Facts/Fact.cs
- Assets/Scripts/InteractionEngine/FactHandling/Facts/FunctionFact.cs 46 additions, 33 deletions...ipts/InteractionEngine/FactHandling/Facts/FunctionFact.cs
- Assets/Scripts/InteractionEngine/ShinyThings.cs 3 additions, 4 deletionsAssets/Scripts/InteractionEngine/ShinyThings.cs
- Assets/Scripts/InventoryStuff/DisplayScrolls.cs 7 additions, 5 deletionsAssets/Scripts/InventoryStuff/DisplayScrolls.cs
- Assets/Scripts/InventoryStuff/ScrollDetails.cs 6 additions, 2 deletionsAssets/Scripts/InventoryStuff/ScrollDetails.cs
- Assets/Scripts/Loading/Loader.cs 0 additions, 6 deletionsAssets/Scripts/Loading/Loader.cs
- Assets/Scripts/Utility/Extensions/ArrayExtensions.cs 14 additions, 0 deletionsAssets/Scripts/Utility/Extensions/ArrayExtensions.cs
- Assets/Stages/CanonBall A.JSON 4895 additions, 6465 deletionsAssets/Stages/CanonBall A.JSON
- Assets/Stages/TechDemo A.JSON 3 additions, 9 deletionsAssets/Stages/TechDemo A.JSON
- Assets/Stages/TechDemo B.JSON 17 additions, 23 deletionsAssets/Stages/TechDemo B.JSON
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