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Commit 2cf1c2f7 authored by mariuskern's avatar mariuskern
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Triangle Rotation fixed

parent 94b0d07a
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......@@ -75,6 +75,11 @@ protected void calculate_vectors(){
up = up + (C - c);
}
if ((C - c).y < 0)
{
up = -up;
}
Rotation = Quaternion.LookRotation(forward, up);
}
......
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