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FrameIT
UFrameIT
Commits
a10bd8ae
Commit
a10bd8ae
authored
2 years ago
by
Tobias Schöner
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fix: building works again
parent
a0fda7ac
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Assets/Scripts/MeshGenerator/ShapeGenerator.cs
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Assets/Scripts/MeshGenerator/ShapeGenerator.cs
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Assets/Scripts/MeshGenerator/ShapeGenerator.cs
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View file @
a10bd8ae
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@@ -6,11 +6,13 @@ public abstract class ShapeGenerator : MonoBehaviour
#
region
UnityMethods
void
Start
()
=>
GenerateShape
();
#
if
UNITY_EDITOR
void
OnValidate
()
{
// prevent 'SendMessage cannot be called during Awake, CheckConsistency, or OnValidate' warning
UnityEditor
.
EditorApplication
.
delayCall
+=
GenerateShape
;
}
#
endif
#
endregion
UnityMethods
protected
abstract
void
GenerateShape
();
...
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