- May 20, 2024
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Stefan Richter authored
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- May 13, 2024
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Stefan Richter authored
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- Apr 29, 2024
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Stefan Richter authored
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- Jan 13, 2024
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MaZiFAU authored
BugFixes: + repaired Play/Create button in InGameEditor + null exception when deleting assigned fact / parsing null-hint + <no label> for defined and filtered facts from application + collission Player <> snapzone RenderedScrollFact.cs: + changed primary key from ID to ScrollFactURI ScrollDetails.cs: + fully enabled ScrollOverwrites + filtering null-"df" assignments from Scrolls + reduced number of dynamic scroll applications
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- Nov 07, 2023
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MaZiFAU authored
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- Jun 30, 2023
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MaZiFAU authored
Bug Fixes: +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit) +repaired crossline selection +Adjusted Layers for tree-snapzones & Boundary Walls Refactored: +WorldCurser: SnappLogic +other things
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- Jun 18, 2023
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MaZiFAU authored
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- Jun 17, 2023
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MaZiFAU authored
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- Jun 10, 2023
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MaZiFAU authored
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- Mar 14, 2023
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Stefan Richter authored
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Stefan Richter authored
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- Mar 10, 2023
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Jacktheholdy authored
Fixed a Bug where Facts stay assigned in scroll even when deleted in the world. Now they also are deleted in the scoll. There are still issues with the dynamic scroll assignment however. Removed some unused functions implemented for the invalid assigned fact animations. Added some comments to popupbehavior script
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- Aug 21, 2022
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Stefan Richter authored
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- Jul 28, 2022
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Stefan Richter authored
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- Jul 22, 2022
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Stefan Richter authored
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- Jul 05, 2022
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Stefan Richter authored
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Stefan Richter authored
Adding option to Prevent Mouse Escapes. Updates() for keeping Cursor online after tapping out. disable Gadgets for walking.
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- Jun 30, 2022
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Stefan Richter authored
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- Jun 29, 2022
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Stefan Richter authored
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- Jun 03, 2022
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Stefan Richter authored
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- May 05, 2022
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Stefan Richter authored
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