- Sep 20, 2023
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MaZiFAU authored
TriangleFact; + first draft for topology/mesh + first draft for extracting colliders to tri-facts (StageBehaviour) +> including visual debug support + had to change some asset-import-setting to IsReadable FactRecorder; + tried to reduce number of Facts beiing send to MMT +-> delayed Twin creation +-> Ids may change during runtime + tradeof: compute(EquivalenceChecks) / Waiting for Server to answer + IDEAS: +-> switch to Fact as primary key and Id as secondary +-->see FunctionCallFact +-> bulk add
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- Jun 30, 2023
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MaZiFAU authored
Fixed Bugs: +multiple hits logic/highlight/remover Added PluginAssembly: +should help with compile time
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MaZiFAU authored
Bug Fixes: +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit) +repaired crossline selection +Adjusted Layers for tree-snapzones & Boundary Walls Refactored: +WorldCurser: SnappLogic +other things
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- Jun 11, 2023
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MaZiFAU authored
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- Feb 10, 2023
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Stefan Richter authored
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- Jan 13, 2023
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Tobias Schöner authored
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- Oct 10, 2022
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ki7077 authored
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- Jul 22, 2022
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Stefan Richter authored
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- Jul 16, 2022
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Marco Zimmer authored
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- Jul 12, 2022
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Marco Zimmer authored
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- Jun 23, 2022
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dependabot[bot] authored
Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.3 to 13.0.1. - [Release notes](https://github.com/JamesNK/Newtonsoft.Json/releases) - [Commits](https://github.com/JamesNK/Newtonsoft.Json/compare/12.0.3...13.0.1 ) --- updated-dependencies: - dependency-name: Newtonsoft.Json dependency-type: direct:production ... Signed-off-by:
dependabot[bot] <support@github.com>
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- Jun 03, 2022
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Stefan Richter authored
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- May 07, 2022
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Marcel Dreier authored
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- Sep 08, 2021
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Marco Zimmer authored
+MainMenue: Create new Stage files via UI +StageStatic: differentiate between developing and playing
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- Sep 07, 2021
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Marco Zimmer authored
+Added Scenes: MainMenue, LoadingScreen +Stage: Save-Load fuctionality +Sorted Prefabs and Scripts Folder
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- Sep 03, 2021
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Marco Zimmer authored
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- Aug 05, 2021
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Marco Zimmer authored
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- Aug 02, 2021
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Marco Zimmer authored
misc: just PointerGadeget snaps on tree-roof, used 'IsApproximatelyParallel' for RayFact Equivalency
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- Aug 01, 2021
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Marco Zimmer authored
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- Jul 29, 2021
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Marco Zimmer authored
+added Lot&Pendulum-Tool +Using Math3d lib for VectorCalculus +Changed Fact managment (unstable\!) +Misc refactoring
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- Jan 13, 2021
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John Schihada authored
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- Jan 08, 2021
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Richard Marcus authored
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Richard Marcus authored
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- Dec 11, 2020
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Richard Marcus authored
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- Dec 03, 2020
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John Schihada authored
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- Dec 02, 2020
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John Schihada authored
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- Nov 28, 2020
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Richard Marcus authored
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Richard Marcus authored
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- Oct 28, 2020
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John Schihada authored
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John Schihada authored
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- Aug 01, 2020
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Richard Marcus authored
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