- Jan 12, 2023
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Tobias Schöner authored
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Tobias Schöner authored
Additional changes: - Refactored Prefabs/UI/Facts project structure
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- Jan 11, 2023
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Tobias Schöner authored
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- Jan 05, 2023
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Tobias Schöner authored
The FactExplorer Window shows other facts that reference the selected facts and also shows facts referenced by the selected fact.
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- Jan 03, 2023
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Tobias Schöner authored
WorldFactInteraction: Hovering over a worldspace fact in mathmode now shows the fact display. This display can be dragged into scrolls like facts from the fact display. Additional changes: - WorldFactInteraction added to Mathmode canvas, as it should only be active if the canvas is active - Sorting order of Math canvas increased to 10 (from 0), so that dragged facts will always be displayed on top - DisplayFacts Dictionary is now static and thus available from other classes that need the fact display (this is not ideal and should maybe be extracted) - DragHandling: dragged variable now public, as this is of interest to other classes
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- Oct 10, 2022
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ki7077 authored
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- Oct 01, 2022
- Sep 29, 2022
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Marcel Dreier authored
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- Sep 05, 2022
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Marco Zimmer authored
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- Aug 31, 2022
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Marco Zimmer authored
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- Aug 30, 2022
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Marco Zimmer authored
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- Aug 23, 2022
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Marco Zimmer authored
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- Jul 12, 2022
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Marco Zimmer authored
+New Polymorphismus for JSON serialization for Solution-/FactOrganizer and Fact; +added using keyword for UnityWebRequest
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- Jun 17, 2022
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Tobias Schöner authored
Suggested by unity warnings Old version worked as well
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Tobias Schöner authored
Changed EventHandling to OnPointerDown as otherwise scroll events were not passed through Changed Scrollscreen layout to GridLayout under new 'Scrolls' Gameobject Improved Scrollscreen layout
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- Jun 16, 2022
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Tobias Schöner authored
Fact display now also does not cover up the scroll area anymore (mask) Dragged facts get moved to bottom of canvas hierachy while being dragged, so they are visible above all other ui
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- Jun 08, 2022
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Marcel Dreier authored
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- May 12, 2022
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Marcel Dreier authored
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- May 07, 2022
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Marcel Dreier authored
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- Oct 08, 2021
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Marco Zimmer authored
+Doygen for most of Assets/Scripts/InteractionEngine/FactHandling/* and Gadget.cs +Bug fixes for saving/loading fuctionalities of Stages
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- Sep 08, 2021
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Marco Zimmer authored
+MainMenue: Create new Stage files via UI +StageStatic: differentiate between developing and playing
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- Sep 07, 2021
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Marco Zimmer authored
+Added Scenes: MainMenue, LoadingScreen +Stage: Save-Load fuctionality +Sorted Prefabs and Scripts Folder
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- Aug 12, 2021
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Marco Zimmer authored
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- Aug 07, 2021
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Marco Zimmer authored
+FactOrganizer: hid FactDict +Facts: re-renamed URI to Id, enabled persistend, generated and compact LabelNamingSpace
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- Aug 04, 2021
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Marco Zimmer authored
+Restart: reenabled RestartLevelButton +Level: reenabled Level-completion +FactOrganizer: scetch for dynamic LevelGoals, with-> +FactComparer +ShinyThings: TODO: multiple highlited facts at once
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- Aug 02, 2021
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Marco Zimmer authored
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- Aug 01, 2021
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Marco Zimmer authored
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- Jul 29, 2021
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Marco Zimmer authored
+added Lot&Pendulum-Tool +Using Math3d lib for VectorCalculus +Changed Fact managment (unstable\!) +Misc refactoring
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- Jul 27, 2021
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John Schihada authored
Added the possibility to enable/disable the features DynamicScrollDescriptions and AutomaticHintGeneration
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- Jul 09, 2021
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John Schihada authored
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- Mar 09, 2021
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John Schihada authored
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- Mar 07, 2021
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John Schihada authored
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John Schihada authored
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John Schihada authored
Fixed json-payload for OnLineFacts and LineFacts + Adjustments so that SupplementaryAngles-Scroll works again + Adjusted GET on Scroll/List-endpoint in DisplayScrolls so that it tries several times, because server mostly returns a 500 on first try
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- Jan 15, 2021
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John Schihada authored
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John Schihada authored
Fixed bug occuring when assigning fact during hint-animation + Set default of selected scroll to OppositeLen
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John Schihada authored
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- Dec 02, 2020
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John Schihada authored
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- Dec 01, 2020
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John Schihada authored
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