- Jul 17, 2024
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Björn Eßwein authored
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Björn Eßwein authored
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Björn Eßwein authored
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Björn Eßwein authored
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Björn Eßwein authored
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Björn Eßwein authored
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- May 20, 2024
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Stefan Richter authored
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- May 13, 2024
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Stefan Richter authored
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Stefan Richter authored
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- May 06, 2024
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Stefan Richter authored
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- Apr 29, 2024
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Stefan Richter authored
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- Feb 07, 2024
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baletiballo authored
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- Feb 06, 2024
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Stefan Richter authored
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- Jan 13, 2024
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MaZiFAU authored
BugFixes: + repaired Play/Create button in InGameEditor + null exception when deleting assigned fact / parsing null-hint + <no label> for defined and filtered facts from application + collission Player <> snapzone RenderedScrollFact.cs: + changed primary key from ID to ScrollFactURI ScrollDetails.cs: + fully enabled ScrollOverwrites + filtering null-"df" assignments from Scrolls + reduced number of dynamic scroll applications
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- Nov 28, 2023
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Stefan Richter authored
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- Nov 26, 2023
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Stefan Richter authored
Toggle function for Gadgetscrolldirection. NPC Talkingbubble lets cursor interact with the world behind itself when not on Touchmode.
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- Nov 24, 2023
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Stefan Richter authored
Increased saved IPslots and its UI from 3 to 5. New Configfile entries with Subdomains. Updated Streamingassets folder and OS will only be checked once.
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- Nov 07, 2023
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MaZiFAU authored
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MaZiFAU authored
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Stefan Richter authored
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- Sep 24, 2023
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MaZiFAU authored
BugFixes; + Saving/Loading + Fetching Context somtimes skipped a fact Performance; + Dynamic Types will now try to simplify before SendToMMT() + Caching of Stages know activated
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MaZiFAU authored
Known Bugs; + Saving/Loading [Experimental] BugFixes; + Server caching may pose the need for postponed Stage loading + Server cheches wrong label -> send fact with new one. + New Facts may have Definisions()==null -> null.ToString() for ID +-> MMTFact.ToString() as Fallback Facts; + Further decoupled from FactRecorder +-> labeling done JIT by FactRecorder + Caching: object CompiledValue && Expression CompileBase Misc; + added SOMDoc(from)Object(object) + StageStatic.ShallowLoadStages(bool): streamlined loading in case of failure due to unloaded dependecies (e.g.: ContextRecorder)
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- Sep 14, 2023
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MaZiFAU authored
Regenerated Demofiles; + 3D case functional +->TODO SolutionCheck Reworked Function(Call)Fact; + De/Serialization from MMT + Deleted AttachedFunctionFact + Sampled Equivalent for FunctionCallFact + Generalized Animation on event Facts; + Using SOMDoc/ServerDefinition.ToString, instead of URI + Breaking parity allowed: +-> Server rejected Fact +-> Temporary Fact vie MakeFact + parse Facts returns List<Fact> instead of Fact (for Lists/Tuple/FactCalls) + MakeFact(object): partially implemeted + Added IUnpackable.UnpackMe() for composite Facts (Lists/Tuple) DynamicFacts; [List, Tuple] + May hold data of dynamic unknown Signature Misc; + double inserted Facts will now "Hint" + added posibility to blacklist scrolls for dynamic request (e.g. very long/cannon ball) + Expanded and fixed Lambda-from-SOMDoc-Builder
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- Sep 04, 2023
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MaZiFAU authored
Renaming: +FactManager => FactAdder +FactOrganizer => FactRecorder
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MaZiFAU authored
MMTFunctions: +chabged to new FUN(TYPE) +changet to proper Tuple usage, +implemented: ProjL/R, FeedForward/StepUntil +ToType() for SomDocs +... Refactoring: +Popup/Behaviour BugFixes: +RightAngle +FallBackJasonScroll
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- Jul 14, 2023
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MaZiFAU authored
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- Jul 13, 2023
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MaZiFAU authored
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- Jul 07, 2023
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MaZiFAU authored
BugFix: +no level reload after GenerateDemoFile
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- Jul 06, 2023
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MaZiFAU authored
to conform more with documented REST
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- Jul 04, 2023
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MaZiFAU authored
QOL: +Factexplorer: Quick apply and hide +Pushout Highlights: also in FactScreen +using PopUp for dynamic scroll applications Bug Fixes: +Too fast Fact application forbidden, crashes Server otherwise +Repaired PopUp +(dirty->MMT) Hot Pached deserialization error when an Scroll error occured Known Bugs: + Entering a level while waiting on scrolls crahes game
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- Jul 02, 2023
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MaZiFAU authored
BugFix/Feature: +"Hint" know marks actual Facts in Scene if present
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MaZiFAU authored
Refactoring: -Eventbased Hint animation extended to sprites +->Added FactObjectUI +->Moved FactWrapper tree in own folder +->Used RectMask (does not work with normal one)
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MaZiFAU authored
Refactoring: +Made Hint animation Eventbased +FatWrapper>FactObject>RenderedScrollFact +Fact.Representation is now FactObject Performance: +Fact to MMT now synchron, up to 30% faster Bug Fixes: +Lot Tool ignored ground hits
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- Jul 01, 2023
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MaZiFAU authored
Bug Fix: + ignore default hit in WorldCurser Refactored: +DropHandling -> RenderScrollFact +stuff
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- Jun 30, 2023
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MaZiFAU authored
Fixed Bugs: +multiple hits logic/highlight/remover Added PluginAssembly: +should help with compile time
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MaZiFAU authored
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MaZiFAU authored
Bug Fixes: +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit) +repaired crossline selection +Adjusted Layers for tree-snapzones & Boundary Walls Refactored: +WorldCurser: SnappLogic +other things
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- Jun 28, 2023
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MaZiFAU authored
Known bugs: +FactObject and Circlecollider not the same; +Many gadgeds have wrong layermask +Label get confused after loading +missing behaviour (deleted)
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- Jun 26, 2023
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MaZiFAU authored
Merged MMTDeclaration and ScrollFacts Bug fix: Save/load, Circle Spawn/Collider
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- Jun 22, 2023
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MaZiFAU authored
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