- Jul 04, 2024
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Paul-Walcher authored
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- Jun 29, 2024
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Paul-Walcher authored
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- Jun 27, 2024
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mariuskern authored
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- Jun 26, 2024
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Paul-Walcher authored
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- Jun 25, 2024
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Paul-Walcher authored
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- Jun 24, 2024
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Paul-Walcher authored
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- Jun 23, 2024
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mariuskern authored
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mariuskern authored
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- Jun 15, 2024
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Paul-Walcher authored
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- Jun 13, 2024
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mariuskern authored
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- Jun 12, 2024
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Paul-Walcher authored
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mariuskern authored
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- Jun 11, 2024
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Paul-Walcher authored
This reverts commit 03b32df1.
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Paul-Walcher authored
This reverts commit c6499889.
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Paul-Walcher authored
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- Jun 02, 2024
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Paul-Walcher authored
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Paul-Walcher authored
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- Jun 01, 2024
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Paul-Walcher authored
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- May 25, 2024
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MaZiFAU authored
Toggle for prefatching from Server/Json; Fact naming; updated scrolls.json; Fact pushout now blocking;
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- May 23, 2024
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MaZiFAU authored
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- May 13, 2024
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MaZiFAU authored
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- May 04, 2024
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Paul-Walcher authored
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Paul-Walcher authored
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- Mar 08, 2024
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mariuskern authored
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- Jan 15, 2024
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MaZiFAU authored
BugFix: + R inputs updates now with scroll + R values have proper label SOMDocToLambdaExpression: + more constants + manual angle_between (TODO: autamatic per AST)
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- Jan 13, 2024
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MaZiFAU authored
BugFixes: + repaired Play/Create button in InGameEditor + null exception when deleting assigned fact / parsing null-hint + <no label> for defined and filtered facts from application + collission Player <> snapzone RenderedScrollFact.cs: + changed primary key from ID to ScrollFactURI ScrollDetails.cs: + fully enabled ScrollOverwrites + filtering null-"df" assignments from Scrolls + reduced number of dynamic scroll applications
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- Jan 12, 2024
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MaZiFAU authored
Bug Fixes: + invalid casting for List<dynamic> + slightly wrong validation for FunctionCallFacts + force enable studio stages for validation (not local) + Singelton in ScrollStatic wont be recycled due to infinite asyncs + SomDoc.Var: parameter binding priority reversed
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- Jan 11, 2024
- Nov 07, 2023
- Sep 24, 2023
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MaZiFAU authored
BugFixes; + Saving/Loading + Fetching Context somtimes skipped a fact Performance; + Dynamic Types will now try to simplify before SendToMMT() + Caching of Stages know activated
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MaZiFAU authored
Known Bugs; + Saving/Loading [Experimental] BugFixes; + Server caching may pose the need for postponed Stage loading + Server cheches wrong label -> send fact with new one. + New Facts may have Definisions()==null -> null.ToString() for ID +-> MMTFact.ToString() as Fallback Facts; + Further decoupled from FactRecorder +-> labeling done JIT by FactRecorder + Caching: object CompiledValue && Expression CompileBase Misc; + added SOMDoc(from)Object(object) + StageStatic.ShallowLoadStages(bool): streamlined loading in case of failure due to unloaded dependecies (e.g.: ContextRecorder)
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- Sep 23, 2023
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MaZiFAU authored
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- Sep 22, 2023
- Sep 20, 2023
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MaZiFAU authored
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MaZiFAU authored
TriangleFact; + first draft for topology/mesh + first draft for extracting colliders to tri-facts (StageBehaviour) +> including visual debug support + had to change some asset-import-setting to IsReadable FactRecorder; + tried to reduce number of Facts beiing send to MMT +-> delayed Twin creation +-> Ids may change during runtime + tradeof: compute(EquivalenceChecks) / Waiting for Server to answer + IDEAS: +-> switch to Fact as primary key and Id as secondary +-->see FunctionCallFact +-> bulk add
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- Sep 19, 2023
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MaZiFAU authored
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