- Feb 22, 2023
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Jacktheholdy authored
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- Jan 22, 2023
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Jacktheholdy authored
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- Oct 28, 2022
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Tobias Schöner authored
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- Oct 26, 2022
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Tobias Schöner authored
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- Oct 10, 2022
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ki7077 authored
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- Sep 29, 2022
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Marcel Dreier authored
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- Sep 05, 2022
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Marco Zimmer authored
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Marco Zimmer authored
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- Sep 02, 2022
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Marco Zimmer authored
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- Aug 31, 2022
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Marco Zimmer authored
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- Aug 30, 2022
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Marco Zimmer authored
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Marco Zimmer authored
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- Aug 26, 2022
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Marco Zimmer authored
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- Aug 21, 2022
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Stefan Richter authored
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- Aug 12, 2022
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Stefan Richter authored
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- Jul 30, 2022
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Stefan Richter authored
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- Jul 22, 2022
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Stefan Richter authored
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Stefan Richter authored
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- Jul 06, 2022
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Stefan Richter authored
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- Jul 05, 2022
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Stefan Richter authored
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Stefan Richter authored
Adding option to Prevent Mouse Escapes. Updates() for keeping Cursor online after tapping out. disable Gadgets for walking.
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- Jul 01, 2022
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Stefan Richter authored
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Stefan Richter authored
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Stefan Richter authored
splitted Localserver generation and search, fixed AlignTxt, fixedPC, Still Android Bug: for Android please switch ip multiple times.
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- Jun 30, 2022
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Stefan Richter authored
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- Jun 29, 2022
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Stefan Richter authored
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Stefan Richter authored
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- Jun 17, 2022
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Tobias Schöner authored
Also modified in RiverWorld
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Tobias Schöner authored
Otherwise you could eg walk on the circle visualisation
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Tobias Schöner authored
Changed EventHandling to OnPointerDown as otherwise scroll events were not passed through Changed Scrollscreen layout to GridLayout under new 'Scrolls' Gameobject Improved Scrollscreen layout
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- Jun 16, 2022
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Tobias Schöner authored
Fact display now also does not cover up the scroll area anymore (mask) Dragged facts get moved to bottom of canvas hierachy while being dragged, so they are visible above all other ui
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Tobias Schöner authored
Ring visualisation now parented under RingAndCircle and can be deleted together Updated Circle prefab visuals Removed text from Circle prefab
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- Jun 10, 2022
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Tobias Schöner authored
Also changed rendering of Circle prefab to Cylinders
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Tobias Schöner authored
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- Jun 03, 2022
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Stefan Richter authored
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Stefan Richter authored
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Tobias Schöner authored
Moved setting of collider shared mesh from FactSpawner to TorusGenerator Also adjusted position of Torus Text
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- May 28, 2022
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Tobias Schöner authored
added 'Ring' Layer fixed ring Collider added snapping to ring in WorldCursor
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- May 13, 2022
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Tobias Schöner authored
Added scripts for generating circle-, cone and torus shaped meshes Added fact visualisation for CircleFact as torus Moved CircleSegmentGenerator under MeshGenerator
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- May 07, 2022
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Marcel Dreier authored
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