- Jul 02, 2023
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MaZiFAU authored
Refactoring: +Made Hint animation Eventbased +FatWrapper>FactObject>RenderedScrollFact +Fact.Representation is now FactObject Performance: +Fact to MMT now synchron, up to 30% faster Bug Fixes: +Lot Tool ignored ground hits
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- Jul 01, 2023
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MaZiFAU authored
Bug Fix: + ignore default hit in WorldCurser Refactored: +DropHandling -> RenderScrollFact +stuff
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- Jun 30, 2023
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MaZiFAU authored
Fixed Bugs: +multiple hits logic/highlight/remover Added PluginAssembly: +should help with compile time
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MaZiFAU authored
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MaZiFAU authored
Bug Fixes: +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit) +repaired crossline selection +Adjusted Layers for tree-snapzones & Boundary Walls Refactored: +WorldCurser: SnappLogic +other things
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- Jun 29, 2023
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MaZiFAU authored
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MaZiFAU authored
Performance Improvements: +cache all Scrolls +cache Stages in StageStatic.ShallowLoadStages
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MaZiFAU authored
Refactored: +FactWrapper,Object,AttachedFuncFact +Fact.SendToMMT: asynchron BugFix: + OMDoc/RAW in Scroll msg => added RAW
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MaZiFAU authored
Prtially new Naming method for FactPrefabs: +using new logic in FactOrganizer Bug Fixes: +FactObject and Circlecollider not the same; +missing behaviour (deleted) +Z-fighting for CircleFact +Annoying Warnings and Errors
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- Jun 28, 2023
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MaZiFAU authored
Known bugs: +FactObject and Circlecollider not the same; +Many gadgeds have wrong layermask +Label get confused after loading +missing behaviour (deleted)
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- Jun 27, 2023
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MaZiFAU authored
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- Jun 26, 2023
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MaZiFAU authored
Merged MMTDeclaration and ScrollFacts Bug fix: Save/load, Circle Spawn/Collider
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- Jun 25, 2023
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MaZiFAU authored
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- Jun 22, 2023
- Jun 21, 2023
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MaZiFAU authored
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- Jun 20, 2023
- Jun 18, 2023
- Jun 17, 2023
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MaZiFAU authored
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- Jun 16, 2023
- Jun 15, 2023
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MaZiFAU authored
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- Jun 11, 2023
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MaZiFAU authored
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- Jun 10, 2023
- May 11, 2023
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MaZiFAU authored
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- May 08, 2023
- Apr 24, 2023
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Jacktheholdy authored
Addad a script to ForestElements in both World scenes to control collision settings. Removed collision from small objects like mushrooms, grass and branches. Removed some DebugPrints in Tape.cs and WorldCurser that filled the console.
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- Apr 17, 2023
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Jacktheholdy authored
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Jacktheholdy authored
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- Mar 24, 2023
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Tobias Schöner authored
Moved FactScreen to top right corner Default visibility is off Only for Desktop UI (not Android) right now
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- Mar 17, 2023
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Jacktheholdy authored
Added a SoundManager Class and a Volume Slider to the options menu that can be used to change the volume of all sounds.
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- Mar 14, 2023
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Stefan Richter authored
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Stefan Richter authored
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- Mar 13, 2023
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Stefan Richter authored
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