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  1. Aug 02, 2024
  2. Jul 20, 2024
  3. Jun 27, 2024
  4. Jun 13, 2024
  5. Apr 29, 2024
  6. Feb 06, 2024
  7. Jan 13, 2024
    • MaZiFAU's avatar
      BugFixes; Added SlingShotStage; RenderedScrollFact.cs; ScrollDetails.cs; · 5809e4c5
      MaZiFAU authored
      BugFixes:
      + repaired Play/Create button in InGameEditor
      + null exception when deleting assigned fact / parsing null-hint
      + <no label> for defined and filtered facts from application
      + collission Player <> snapzone
      
      RenderedScrollFact.cs:
      + changed primary key from ID to ScrollFactURI
      
      ScrollDetails.cs:
      + fully enabled ScrollOverwrites
      + filtering null-"df" assignments from Scrolls
      + reduced number of dynamic scroll applications
      5809e4c5
  8. Jan 11, 2024
  9. Sep 14, 2023
    • MaZiFAU's avatar
      Regenerated Demofiles; Reworked Function(Call)Fact; Facts; DynamicFacts; Misc; · a84f9413
      MaZiFAU authored
      Regenerated Demofiles;
      + 3D case functional
      +->TODO SolutionCheck
      
      Reworked Function(Call)Fact;
      + De/Serialization from MMT
      + Deleted AttachedFunctionFact
      + Sampled Equivalent for FunctionCallFact
      + Generalized Animation on event
      
      Facts;
      + Using SOMDoc/ServerDefinition.ToString, instead of URI
      + Breaking parity allowed:
      +-> Server rejected Fact
      +-> Temporary Fact vie MakeFact
      + parse Facts returns List<Fact> instead of Fact (for Lists/Tuple/FactCalls)
      + MakeFact(object): partially implemeted
      + Added IUnpackable.UnpackMe() for composite Facts (Lists/Tuple)
      
      DynamicFacts; [List, Tuple]
      + May hold data of dynamic unknown Signature
      
      Misc;
      + double inserted Facts will now "Hint"
      + added posibility to blacklist scrolls for dynamic request (e.g. very long/cannon ball)
      + Expanded and fixed Lambda-from-SOMDoc-Builder
      a84f9413
  10. Sep 06, 2023
    • MaZiFAU's avatar
      new ShapeGenerator-System; altered ShapePrefabs; refactored Facts; · 5bb470f5
      MaZiFAU authored
      new ShapeGenerator-System:
      + added Plane/PrismGenerator;
      + Fixed Torus Mesh Generation
      + streamlined Generator process;
      + enabled normal offset;
      + Refactoring
      
      altered ShapePrefabs:
      + added Prism/Cone Prefab an entree in FactSpawner;
      + switched to using new ShapGenerator-System;
      + added BoundingPositioning.cs for dynamic TextPosition;
      
      refactored Facts:
      + added QuadFact
      + mostly moved semantic coherent Facts in own file
      + Some spelling and semantic errors
      5bb470f5
  11. Jun 30, 2023
    • MaZiFAU's avatar
      Bug Fixes; Refactored stuff; · ab88c991
      MaZiFAU authored
      Bug Fixes:
      +adjustet Gadget layerMask & logic (layerIgnore -> layer Hit)
      +repaired crossline selection
      +Adjusted Layers for tree-snapzones & Boundary Walls
      
      Refactored:
      +WorldCurser: SnappLogic
      +other things
      ab88c991
  12. Jun 10, 2023
  13. May 08, 2023
  14. Feb 10, 2023
  15. Jan 27, 2023
  16. Oct 26, 2022
  17. Sep 02, 2022
  18. Aug 30, 2022
  19. Aug 12, 2022
  20. Jul 28, 2022
  21. Jul 22, 2022
  22. Jul 12, 2022
  23. Jul 06, 2022
  24. Jun 30, 2022
  25. Jun 29, 2022
  26. Jun 17, 2022
  27. Jun 10, 2022
  28. Jun 04, 2022
  29. Jun 03, 2022
  30. May 28, 2022
  31. May 07, 2022
  32. May 05, 2022
  33. Oct 15, 2021
  34. Oct 08, 2021
  35. Sep 10, 2021
  36. Sep 08, 2021
  37. Sep 07, 2021
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