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Created with Raphaël 2.2.024Jan23181530Dec19185428Nov26231122Sep11875131Aug2219181612115432131Jul201713764129Jun2726252423171514131211109852128May27262523201716136429Apr231198328Mar7526Feb2413127623Jan191615141312114Dec28Nov2624147524Sep23222019181715116414Jul138765432130Jun29282726252221201918171615111011May824Apr1724Mar1714131211103228Feb22211916141028Jan2722212013121165328Oct2610130Sep29532131Aug30262524232118171230Jul28252216151265130Jun292317161084328May201312754Feb13Dec230Nov24111029Oct251514129824Sep2322171615141210987320Aug1387542129Jul27926Jun14May9Apr26Mar179717Feb151227Jan222120191716151413128327Dec18117432130Nov2928272524222019181211628Oct26211914133Sep20Aug62122Jul21161428Jun189Apr2131Mar30Added JSDoc Type annotationsInitially hide the WebGL Canvas, to prevent empty space if rendering breakspull the ScrollView from the local Serverminor cleanup; replaced deprecated function and formatStringFirst experiment with displaying 3D Facts in the browserHave JS extract all data from the rendered scrollimported JQueryMade the ScrollView run on a Node server, to allow the use of three.jsMade scrolls JSON serializableadded a tmp JSON file to copy MMT server answers into, because auto-format is greatMoved scroll-Slot label assignment to SetScrollContent.js. Unity still sends the neccessary dataactually store the rendered scroll in ActiveScroll..renderedScrollslightly more descriptive Commentsmoved comments into XML-DocmastermasterSome cleanupMake sure the local MMT server gets killed if the game unexpectedly closes in a levelAdded "Quit Application" button to pause menu. Set menus to disabled by default if they got disabled by defaultAllow HTTP requests in developer builds (to reach MMT servers)moved JS out of scrollView.htmlDisable more controlMappings when leaving a worldauto-reload default server addresses from streaming assets if smth broke themSphereGadgetPaul_Marius_LevelPaul_Marius_LevelFactsupdate to Unity6Update to Unity 22.3.55updated packagesUpdate to Unity 2021.3.45Update WebViewController.csMoved script in the the correct folderAuto Formatting and some commentsChecking for the local Server also uses CommunicationEvents.ServerSlotsFinished refactoring the checkServers routine.Log exceptions via LogException()Refactoring ServerSlots, removed IPcheckGenerationBegin refactoringdispose of the server-check-request after it is used, not immediately after creationremove noisy WebView debug printsremove noisy debug printsfixed typosFix old ScrollView description displaying html source code after a fact has been assigned
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