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Created with Raphaël 2.2.017Jul13764129Jun2726252423171514131211109852128May27262523201716136429Apr231198328Mar7526Feb2413127623Jan191615141312114Dec28Nov2624147524Sep23222019181715116414Jul138765432130Jun29282726252221201918171615111011May824Apr1724Mar1714131211103228Feb22211916141028Jan2722212013121165328Oct2610130Sep29532131Aug30262524232118171230Jul28252216151265130Jun292317161084328May201312754Feb13Dec230Nov24111029Oct251514129824Sep2322171615141210987320Aug1387542129Jul27926Jun14May9Apr26Mar179717Feb151227Jan222120191716151413128327Dec18117432130Nov2928272524222019181211628Oct26211914133Sep20Aug62122Jul21161428Jun189Apr2131Mar302928272213129129Feb282619171413109876532131Jan302923161511107543Display the label for the scroll solutionImproved page scaling by using the device emulation api and made click events more reliablefixed race condition in tab.getDocument by replacing it with an awaitable propertyFix parsing the alternative text description for the scrollDetails view, from the html alt attribute.Attached the WebView scroll UI to the ActiveScroll.Add the webview package as git submodule instead of adding it via unity package manager.refactored ScrollDetails into model (ActiveScroll.cs) and view (ScrollDetails.cs)WIP: refactor ScrollDetails into model (ActiveScroll.cs) and view (ScrollDetails.cs)Updated WebViewController to use Get_DataPath() instead of Application.dataPathAdd scrollView.html to StreamingAssets and include the WebView package via git url.Add config option to switch between the old scrollShow UI and the new ScrollWebView UIRebased the code to add the WebView to UFramITadd FrameIT server executable and archives to .gitignore, because they are build artefactsgitignoreFramei…gitignoreFrameitServerfixed cuboid rotationPrismAdded Sprite for CylinderAdded Rotation to CylinderFactAdded CylinderPrefabAdded Spawn Method for CylinderAdded Cylinder FactLevel: Unity: Brewing-place: Updated dekochanged prefabsPrism addedAdded prefab + changes to rotationTriangle fixedAdded Spawnable CuboidFactAdded SphereFactRectangle and Triangle fact changedRectangleFact fixedAdditional LoggingZimmerBScZimmerBScMMTConstants changedAdded SimpleCircleFactMerge branch 'master' into Andi_MarkTriangle has been worked onAdded Cuboid FactTriangle addedAdded Cuboid PrefabRename successfulReapply "Renamed SquareFact to RectangleFact"Revert "Renamed SquareFact to RectangleFact"
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