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FrameIT
UFrameIT
Graph
eb1e55f4526c3c91d98e860008b7ea94a0230b47
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20
Andi_Mark
Bugfix_StageLoading
JS-based-scroll-rendering
MAZIFAU_Experimental
MaZiFAU
MaZiFAU_TopSort
Paul_Marius
Paul_Marius_2
Paul_Marius_Level
SebBranch
ZimmerBSc
android
be-UnityWebView
combined
gitignoreFrameitServer
marcel
master
default
mergeHelper
mmt-anbindung
noServer
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4
3.0
v2.1
v2.0
v1.0
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Jun
Fixed event handlers, and changed them to jQuery
JS-based-scroll…
JS-based-scroll-rendering
Cleanup
Better scaling of the BrowserTab size
changed back scrollView path
continuous upgrades to scrollView.
automatically set allowed types for slots
Unity added .meta files
Transition to TypeScript complete
Renamed Facts.ts to Types.ts, because it holds more types than just the Facts
Parser for Objects from the backend
Moved to TypeScript. Doesn't quite work yet, but compiles
Trying to make scroll loading async. Doesn't quite work yet
waitingForLocalMMT now prints correct debug statements
Added chrome-headless-shell standalone
Add assigned PointFacts to MathMind as well
Formatted the default scroll-dynamic
Added JSDoc Type annotations
Initially hide the WebGL Canvas, to prevent empty space if rendering breaks
pull the ScrollView from the local Server
minor cleanup; replaced deprecated function and formatString
First experiment with displaying 3D Facts in the browser
Have JS extract all data from the rendered scroll
imported JQuery
Made the ScrollView run on a Node server, to allow the use of three.js
Made scrolls JSON serializable
added a tmp JSON file to copy MMT server answers into, because auto-format is great
Moved scroll-Slot label assignment to SetScrollContent.js. Unity still sends the neccessary data
actually store the rendered scroll in ActiveScroll..renderedScroll
slightly more descriptive Comments
moved comments into XML-Doc
master
master
Some cleanup
Make sure the local MMT server gets killed if the game unexpectedly closes in a level
Added "Quit Application" button to pause menu. Set menus to disabled by default if they got disabled by default
Allow HTTP requests in developer builds (to reach MMT servers)
moved JS out of scrollView.html
Disable more controlMappings when leaving a world
auto-reload default server addresses from streaming assets if smth broke them
SphereGadget
Paul_Marius_Level
Paul_Marius_Level
Facts
update to Unity6
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