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  • Andi_Mark
  • Bugfix_StageLoading
  • JS-based-scroll-rendering
  • MAZIFAU_Experimental
  • MaZiFAU
  • MaZiFAU_TopSort
  • Paul_Marius
  • Paul_Marius_2
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  • SebBranch
  • ZimmerBSc
  • android
  • be-UnityWebView
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  • gitignoreFrameitServer
  • marcel
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  • mergeHelper
  • mmt-anbindung
  • noServer
  • 3.0
  • v2.1
  • v2.0
  • v1.0
24 results
Created with Raphaël 2.2.013Feb127623Jan191615141312114Dec28Nov2624147524Sep23222019181715116414Jul138765432130Jun29282726252221201918171615111011May824Apr1724Mar1714131211103228Feb22211916141028Jan2722212013121165328Oct2610130Sep29532131Aug30262524232118171230Jul28252216151265130Jun292317161084328May201312754Feb13Dec230Nov24111029Oct251514129824Sep2322171615141210987320Aug1387542129Jul27926Jun14May9Apr26Mar179717Feb151227Jan222120191716151413128327Dec18117432130Nov2928272524222019181211628Oct26211914133Sep20Aug62122Jul21161428Jun189Apr2131Mar302928272213129129Feb282619171413109876532131Jan302923161511107543128Dec26201918151312543229Nov28262522Stages: WIP: Mainmenue with updated Create and Edit.Stages: WIP: Dropbox filledStages: WIP: Empty DropboxStages: Adding an additional Field of InformationAdded SetButtonColors_default to change all buttons in menue. Adepted menue-prefabs to use itAdded bluenotes, Moved chatbox over NPC headAdded "StartGame" Button before Gamemode optionsAdded automation for standardisized coloured buttons.Delete MaZiFAU - MainMenue - Windows, Mac, Linux - Unity 2021.3.5f1 Personal _OpenGL ES 3.2_ 2024-01-23 14-08-46.mp4New MMTConstant; BugFix: Nullpointer; Lucas Video;added support for RiverScrollSimpleBugFix; Alligned SlingShot; Regenerated DemoFiles;BugFix; SOMDocToLambdaExpression;Added ability to manually create RealFacts from Scroll viewBugFixes; Added SlingShotStage; RenderedScrollFact.cs; ScrollDetails.cs;Bug Fixes;Added SlingShot for RiverScrollDocumentation; FactFactory; Morelinq update to 4.1.0Resolved some "null" error messages from AlignText, and changed name of TalkingButton to Interact.GUI Button for Talking, is now visible only if an NPC is in the near.Toggle function for Gadgetscrolldirection. NPC Talkingbubble lets cursor interact with the world behind itself when not on Touchmode.Updated Readme on how to build frameit-mmt.JARInfo: TupleFactory does need .NET Framework for building.Increased saved IPslots and its UI from 3 to 5. New Configfile entries with Subdomains. Updated Streamingassets folder and OS will only be checked once.Update file README.mdAuto Code Cleane-Up IIReverted uncareful commitMerge branch 'master' of https://gl.kwarc.info/FrameIT/UFrameITAuto Code Cleane-Uplauncher: checkServer from scroll to factHot Patching Null Referencefix: FactScreen visibility toggle positioningSupport for fetching BoxCollider => TriangleFactBugFixes; Performance;MAZIFAU_Experim…MAZIFAU_ExperimentalKnown Bugs; BugFixes; Facts; Misc;Capturing Context from Server to accomodate faster Server Serializationfurther Decoupled Facts from FactRecorder during LabelingHouskeeping, Bugfixing; added MMTConstants;Carved out (Unsorted)Fact.csTriangleFact; FactRecorder;
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