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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SmartMenu : MonoBehaviour
{
public FactManager FactManager;
FactManager.DeleteFact(CommunicationEvents.Facts[transform.parent.GetComponent<FactObject>().Id]);
// CommunicationEvents.RemoveFactEvent.Invoke(CommunicationEvents.Facts[transform.parent.GetComponent<FactObject>().Id]);