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using System;
using System.Collections.Generic;
using static CommunicationEvents;
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public class ParsingDictionary {
public static Dictionary<string, Func<Scroll.ScrollFact, Fact>> parseFactDictionary = new Dictionary<string, Func<Scroll.ScrollFact, Fact>>() {
{MMTURIs.Point, PointFact.parseFact},
{MMTURIs.Metric, LineFact.parseFact},
{MMTURIs.Angle, AngleFact.parseFact},
{MMTURIs.LineType, RayFact.parseFact},
{MMTURIs.OnLine, OnLineFact.parseFact},
{MMTURIs.Eq, AngleFact.parseFact}
public class AddFactResponse
{
//class to Read AddFact Responses.
// public string factUri;
// public string factValUri;
public string uri;
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public static bool sendAdd(MMTDeclaration mmtDecl, out string uri)
{
string body = MMTSymbolDeclaration.ToJson(mmtDecl);
return sendAdd(CommunicationEvents.ServerAdress + "/fact/add", body, out uri);
}
public static bool sendAdd(string path, string body, out string uri)
{
if (!CommunicationEvents.ServerRunning)
{
Debug.LogWarning("Server not running");
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uri = null;
return false;
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if(VerboseURI)
Debug.Log("Sending to Server:\n" + body);
//Put constructor parses stringbody to byteArray internally (goofy workaround)
UnityWebRequest www = UnityWebRequest.Put(path, body);
www.method = UnityWebRequest.kHttpVerbPOST;
www.SetRequestHeader("Content-Type", "application/json");
www.timeout = 1;
//TODO: implement real asynchronous communication ...
AsyncOperation op = www.SendWebRequest();
while (!op.isDone) ;
if (www.result == UnityWebRequest.Result.ConnectionError
|| www.result == UnityWebRequest.Result.ProtocolError)
{
Debug.LogWarning(www.error);
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uri = null;
return false;
}
else
{
string answer = www.downloadHandler.text;
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AddFactResponse res = JsonUtility.FromJson<AddFactResponse>(answer);
if (VerboseURI)
Debug.Log("Server added Fact:\n" + res.uri);
uri = res.uri;
return true;
}
}
}
[Serializable]
public GameObject Representation;
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public string Id { get { return _URI; } }
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public string Label {
get { // in case of renamed dependables
return string.IsNullOrEmpty(_CustomLabel) ?
generateLabel() :
_CustomLabel;
}
}
protected string _CustomLabel = null;
private int LabelId = 0;
protected FactOrganizer _Facts;
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private static int MaxLabelId = 0;
private static SortedSet<int> UnusedLabelIds = new SortedSet<int>();
protected Fact(FactOrganizer organizer)
{
this._Facts = organizer;
}
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//TODO: notify about updated dependable Labelnames
public void rename(string newLabel)
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if (_Facts.ContainsLabel(newLabel))
return;
freeLabel();
_CustomLabel = newLabel;
//If FactType depends on other Facts, e.g. AngleFacts depend on 3 PointFacts
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public abstract bool hasDependentFacts();
public abstract string[] getDependentFactIds();
public abstract GameObject instantiateDisplay(GameObject prefab, Transform transform);
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public virtual void delete(bool keep_clean = true)
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if (keep_clean)
freeLabel();
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if (VerboseURI)
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Debug.Log("Server removed Fact:\n" + this.Id);
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public abstract bool Equivalent(Fact f2);
public abstract bool Equivalent(Fact f1, Fact f2);
public abstract override int GetHashCode();
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// TODO? only get _Fact to freeLabel/
public void freeLabel()
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if (LabelId > 0)
{
UnusedLabelIds.Add(LabelId);
// store Label for name-persistance
LabelId = -LabelId;
}
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if (!string.IsNullOrEmpty(_CustomLabel))
_CustomLabel = null;
}
protected virtual string generateLabel()
{
if (LabelId == 0)
if (UnusedLabelIds.Count == 0)
LabelId = ++MaxLabelId;
else
{
LabelId = UnusedLabelIds.Min;
UnusedLabelIds.Remove(LabelId);
}
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else if (LabelId < 0)
// reload Label if possible
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LabelId = -LabelId;
UnusedLabelIds.Remove(LabelId);
}
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return ((char)(64 + LabelId)).ToString();
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public abstract class FactWrappedCRTP<T>: Fact where T: FactWrappedCRTP<T>
protected FactWrappedCRTP(FactOrganizer organizer) : base(organizer) { }
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public override bool Equivalent(Fact f2)
{
return Equivalent(this, f2);
}
public override bool Equivalent(Fact f1, Fact f2)
{
return f1.GetType() == f2.GetType() && EquivalentWrapped((T)f1, (T)f2);
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}
protected abstract bool EquivalentWrapped(T f1, T f2);
}
public abstract class AbstractLineFact: FactWrappedCRTP<AbstractLineFact>
{
//Id's of the 2 Point-Facts that are connected
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// normalized Direction from Pid1 to Pid2
public Vector3 Dir;
//only for temporary Use of LineFacts.
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public AbstractLineFact(string pid1, string pid2, FactOrganizer organizer): base(organizer)
{
set_public_members(pid1, pid2);
}
public AbstractLineFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(organizer)
{
set_public_members(pid1, pid2);
this._URI = backendURI;
}
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private void set_public_members(string pid1, string pid2)
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{
this.Pid1 = pid1;
this.Pid2 = pid2;
PointFact pf1 = _Facts[pid1] as PointFact;
PointFact pf2 = _Facts[pid2] as PointFact;
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this.Dir = (pf2.Point - pf1.Point).normalized;
}
public override bool hasDependentFacts()
{
return true;
}
public override string[] getDependentFactIds()
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{
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}
public override int GetHashCode()
{
return this.Pid1.GetHashCode() ^ this.Pid2.GetHashCode();
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}
}
public abstract class AbstractLineFactWrappedCRTP<T>: AbstractLineFact where T: AbstractLineFactWrappedCRTP<T>
{
//only for temporary Use of LineFacts.
//public AbstractLineFactWrappedCRTP() { }
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public AbstractLineFactWrappedCRTP (string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer) { }
public AbstractLineFactWrappedCRTP (string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer) { }
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protected override bool EquivalentWrapped(AbstractLineFact f1, AbstractLineFact f2)
{
return EquivalentWrapped((T)f1, (T)f2);
}
protected abstract bool EquivalentWrapped(T f1, T f2);
//I am not sure if we ever need to attach these to an object, so one script for all for now...
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public class PointFact : FactWrappedCRTP<PointFact>
public Vector3 Normal;
public PointFact(Vector3 P, Vector3 N, FactOrganizer organizer) : base(organizer)
this.Point = P;
this.Normal = N;
List<MMTTerm> arguments = new List<MMTTerm>
new OMF(P.x),
new OMF(P.y),
new OMF(P.z)
//OMS constructor generates full URI
MMTTerm tp = new OMS(MMTURIs.Point);
MMTTerm df = new OMA(new OMS(MMTURIs.Tuple), arguments);
MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df);
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AddFactResponse.sendAdd(mmtDecl, out this._URI);
public PointFact(float a, float b, float c, string uri, FactOrganizer organizer) : base(organizer)
this.Point = new Vector3(a, b, c);
this.Normal = new Vector3(0, 1, 0);
public static PointFact parseFact(Scroll.ScrollFact fact) {
String uri = fact.@ref.uri;
OMA df = (OMA)((Scroll.ScrollSymbolFact)fact).df;
if (df != null)
{
float a = (float)((OMF)df.arguments[0]).f;
float b = (float)((OMF)df.arguments[1]).f;
float c = (float)((OMF)df.arguments[2]).f;
return new PointFact(a, b, c, uri, LevelFacts);
}
else {
return null;
}
public override Boolean hasDependentFacts() {
return false;
}
public override string[] getDependentFactIds() {
return new string[] { }; ;
public override GameObject instantiateDisplay(GameObject prefab, Transform transform) {
var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform);
obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = this.Label;
obj.GetComponent<FactWrapper>().fact = this;
return obj;
}
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public override int GetHashCode()
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return this.Point.GetHashCode() ^ this.Normal.GetHashCode();
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protected override bool EquivalentWrapped(PointFact f1, PointFact f2)
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return f1.Point == f2.Point;
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public class LineFact : AbstractLineFactWrappedCRTP<LineFact>
public float Distance;
public LineFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer)
{
SetDistance();
}
public LineFact(string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer)
SetDistance();
PointFact pf1 = _Facts[pid1] as PointFact;
PointFact pf2 = _Facts[pid2] as PointFact;
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string p1URI = pf1.Id;
string p2URI = pf2.Id;
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MMTTerm valueTp = new OMS(MMTURIs.RealLit);
MMTTerm value = new OMF(v);
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MMTValueDeclaration mmtDecl = new MMTValueDeclaration(this.Label, lhs, valueTp, value);
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AddFactResponse.sendAdd(mmtDecl, out this._URI);
public static LineFact parseFact(Scroll.ScrollFact fact)
{
string uri = fact.@ref.uri;
string pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri;
string pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri;
if (LevelFacts.ContainsKey(pointAUri)
&& LevelFacts.ContainsKey(pointBUri))
return new LineFact(pointAUri, pointBUri, uri, LevelFacts);
//If dependent facts do not exist return null
else {
return null;
}
}
protected override string generateLabel()
{
return "[" + _Facts[Pid1].Label + _Facts[Pid2].Label + "]";
public override GameObject instantiateDisplay(GameObject prefab, Transform transform)
{
var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform);
obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid1].Label;
obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid2].Label;
obj.GetComponent<FactWrapper>().fact = this;
return obj;
}
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protected override bool EquivalentWrapped(LineFact f1, LineFact f2)
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if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2))// ||
//(f1.Pid1 == f2.Pid2 && f1.Pid2 == f2.Pid1))
return true;
PointFact p1f1 = (PointFact)_Facts[f1.Pid1];
PointFact p2f1 = (PointFact)_Facts[f1.Pid2];
PointFact p1f2 = (PointFact)_Facts[f2.Pid1];
PointFact p2f2 = (PointFact)_Facts[f2.Pid2];
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return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2))
;//|| (p1f1.Equivalent(p2f2) && p2f1.Equivalent(p1f2));
private void SetDistance()
{
this.Distance = Vector3.Distance(((PointFact)_Facts[Pid1]).Point, ((PointFact)_Facts[Pid2]).Point);
}
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public class RayFact : AbstractLineFactWrappedCRTP<RayFact>
public RayFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer) { }
public RayFact(string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer)
PointFact pf1 = _Facts[pid1] as PointFact;
PointFact pf2 = _Facts[pid2] as PointFact;
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string p1URI = pf1.Id;
string p2URI = pf2.Id;
List<MMTTerm> arguments = new List<MMTTerm>
{
new OMS(p1URI),
new OMS(p2URI)
};
//OMS constructor generates full URI
MMTTerm tp = new OMS(MMTURIs.LineType);
MMTTerm df = new OMA(new OMS(MMTURIs.LineOf), arguments);
//TODO: rework fact list + labeling
MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df);
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AddFactResponse.sendAdd(mmtDecl, out this._URI);
public static RayFact parseFact(Scroll.ScrollFact fact)
{
if ((OMA)((Scroll.ScrollSymbolFact)fact).df != null)
{
string pointAUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[0]).uri;
string pointBUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[1]).uri;
if (LevelFacts.ContainsKey(pointAUri)
&& LevelFacts.ContainsKey(pointBUri))
return new RayFact(pointAUri, pointBUri, uri, LevelFacts);
//If dependent facts do not exist return null
}
return null;
protected override string generateLabel()
{
return "–" + _Facts[Pid1].Label + _Facts[Pid2].Label + "–";
public override GameObject instantiateDisplay(GameObject prefab, Transform transform) {
var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform);
obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = this.Label;
obj.GetComponent<FactWrapper>().fact = this;
return obj;
}
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protected override bool EquivalentWrapped(RayFact f1, RayFact f2)
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if (!Math3d.IsApproximatelyParallel(f1.Dir, f2.Dir))
PointFact p1f1 = (PointFact)_Facts[f1.Pid1];
PointFact p1f2 = (PointFact)_Facts[f2.Pid1];
PointFact p2f2 = (PointFact)_Facts[f2.Pid2];
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return Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p1f2.Point)
&& Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p2f2.Point);
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public class OnLineFact : FactWrappedCRTP<OnLineFact>
{
//Id's of the Point and the Line it's on
public OnLineFact(string pid, string rid, FactOrganizer organizer) : base(organizer)
{
this.Pid = pid;
this.Rid = rid;
PointFact pf = _Facts[pid] as PointFact;
RayFact rf = _Facts[rid] as RayFact;
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string pURI = pf.Id;
string rURI = rf.Id;
List<MMTTerm> innerArguments = new List<MMTTerm>
{
new OMS(rURI),
new OMS(pURI)
};
List<MMTTerm> outerArguments = new List<MMTTerm>
{
new OMA(new OMS(MMTURIs.OnLine), innerArguments)
};
//OMS constructor generates full URI
MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), outerArguments);
MMTTerm df = null;
//TODO: rework fact list + labeling
MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df);
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AddFactResponse.sendAdd(mmtDecl, out this._URI);
}
public OnLineFact(string pid, string rid, string uri, FactOrganizer organizer) : base(organizer)
this.Pid = pid;
this.Rid = rid;
}
public static OnLineFact parseFact(Scroll.ScrollFact fact)
{
string uri = fact.@ref.uri;
string lineUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[0]).uri;
string pointUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).uri;
if (LevelFacts.ContainsKey(pointUri)
&& LevelFacts.ContainsKey(lineUri))
return new OnLineFact(pointUri, lineUri, uri, LevelFacts);
//If dependent facts do not exist return null
else
return null;
}
protected override string generateLabel()
{
return _Facts[Pid].Label + "∈" + _Facts[Rid].Label;
public override Boolean hasDependentFacts()
{
return true;
}
public override string[] getDependentFactIds()
public override GameObject instantiateDisplay(GameObject prefab, Transform transform)
{
var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform);
obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid].Label;
obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Rid].Label;
obj.GetComponent<FactWrapper>().fact = this;
return obj;
}
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public override int GetHashCode()
return this.Pid.GetHashCode() ^ this.Rid.GetHashCode();
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protected override bool EquivalentWrapped(OnLineFact f1, OnLineFact f2)
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if (f1.Pid == f2.Pid && f1.Rid == f2.Rid)
return true;
PointFact pf1 = (PointFact)_Facts[f1.Pid];
RayFact rf1 = (RayFact)_Facts[f1.Rid];
PointFact pf2 = (PointFact)_Facts[f2.Pid];
RayFact rf2 = (RayFact)_Facts[f2.Rid];
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return pf1.Equivalent(pf2) && rf1.Equivalent(rf2);
}
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public class AngleFact : FactWrappedCRTP<AngleFact>
//Id's of the 3 Point-Facts, where Pid2 is the point, where the angle is
public string Pid1, Pid2, Pid3;
public bool is_right_angle;
public AngleFact(string pid1, string pid2, string pid3, FactOrganizer organizer) : base(organizer)
this.Pid1 = pid1;
this.Pid2 = pid2;
this.Pid3 = pid3;
PointFact pf1 = _Facts[pid1] as PointFact;
PointFact pf2 = _Facts[pid2] as PointFact;
PointFact pf3 = _Facts[pid3] as PointFact;
float v = GetAngle(); // sets is_right_angle
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MMTDeclaration mmtDecl;
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string p1URI = pf1.Id;
string p2URI = pf2.Id;
string p3URI = pf3.Id;
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mmtDecl = generate90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI);
else
mmtDecl = generateNot90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI);
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AddFactResponse.sendAdd(mmtDecl, out this._URI);
public AngleFact(string Pid1, string Pid2, string Pid3, string backendURI, FactOrganizer organizer) : base(organizer)
{
this.Pid1 = Pid1;
this.Pid2 = Pid2;
this.Pid3 = Pid3;
GetAngle();
this._URI = backendURI;
}
public static AngleFact parseFact(Scroll.ScrollFact fact)
{
string uri = fact.@ref.uri;
string
pointAUri,
pointBUri,
pointCUri;
//If angle is not a 90Degree-Angle
if (fact.GetType().Equals(typeof(Scroll.ScrollValueFact)))
{
pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri;
pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri;
pointCUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[2]).uri;
}
//If angle is a 90Degree-Angle
else {
pointAUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[0]).uri;
pointBUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[1]).uri;
pointCUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[2]).uri;
}
if (LevelFacts.ContainsKey(pointAUri)
&& LevelFacts.ContainsKey(pointBUri)
&& LevelFacts.ContainsKey(pointCUri))
return new AngleFact(pointAUri, pointBUri, pointCUri, uri, LevelFacts);
else //If dependent facts do not exist return null
return null;
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protected override string generateLabel()
{
return (is_right_angle ? "⊾" : "∠") + _Facts[Pid1].Label + _Facts[Pid2].Label + _Facts[Pid3].Label;
}
private float GetAngle()
{
PointFact pf1 = _Facts[Pid1] as PointFact;
PointFact pf2 = _Facts[Pid2] as PointFact;
PointFact pf3 = _Facts[Pid3] as PointFact;
float v = Vector3.Angle((pf1.Point - pf2.Point), (pf3.Point - pf2.Point));
this.is_right_angle = Mathf.Abs(v - 90.0f) < 0.01;
return is_right_angle ? 90f : v;
}
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private MMTDeclaration generate90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI) {
MMTTerm argument = new OMA(
new OMS(MMTURIs.Eq),
new List<MMTTerm> {
new OMS(MMTURIs.RealLit),
new OMA(
new OMS(MMTURIs.Angle),
new List<MMTTerm> {
new OMS(p1URI),
new OMS(p2URI),
new OMS(p3URI)
}
),
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);
MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), new List<MMTTerm> {argument});
MMTTerm df = null;
return new MMTSymbolDeclaration(this.Label, tp, df);
}
private MMTDeclaration generateNot90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI)
{
MMTTerm lhs =
new OMA(
new OMS(MMTURIs.Angle),
new List<MMTTerm> {
new OMS(p1URI),
new OMS(p2URI),
new OMS(p3URI)
}
);
MMTTerm valueTp = new OMS(MMTURIs.RealLit);
MMTTerm value = new OMF(val);
return new MMTValueDeclaration(this.Label, lhs, valueTp, value);
}
public override Boolean hasDependentFacts()
{
return true;
}
public override string[] getDependentFactIds()
return new string[] { Pid1, Pid2, Pid3 };
public override GameObject instantiateDisplay(GameObject prefab, Transform transform) {
var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform);
obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid1].Label;
obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid2].Label;
obj.transform.GetChild(2).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid3].Label;
obj.GetComponent<FactWrapper>().fact = this;
return obj;
}
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public override int GetHashCode()
return this.Pid1.GetHashCode() ^ this.Pid2.GetHashCode() ^ this.Pid3.GetHashCode();
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protected override bool EquivalentWrapped(AngleFact f1, AngleFact f2)
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if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid3))// ||
//(f1.Pid1 == f2.Pid3 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid1))
return true;
PointFact p1f1 = (PointFact)_Facts[f1.Pid1];
PointFact p2f1 = (PointFact)_Facts[f1.Pid2];
PointFact p3f1 = (PointFact)_Facts[f1.Pid3];
PointFact p1f2 = (PointFact)_Facts[f2.Pid1];
PointFact p2f2 = (PointFact)_Facts[f2.Pid2];
PointFact p3f2 = (PointFact)_Facts[f2.Pid3];
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return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2) && p3f1.Equivalent(p3f2))
;//|| (p1f1.Equivalent(p3f2) && p2f1.Equivalent(p2f2) && p1f1.Equivalent(p3f2));