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ShinyThings.cs

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  • LayerMaskExtensions.cs 277 B
    using System;
    using System.Linq;
    using System.Collections.Generic;
    using UnityEngine;
    
    public static class LayerMaskExtensions
    {
        public static bool IsAnyByName(this LayerMask lm, IEnumerable<string> names)
            => names.Any(name => lm == LayerMask.NameToLayer(name));
    }