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CommunicationEvents.cs

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  • Remover.cs 323 B
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using static CommunicationEvents;
    
    public class Remover : Gadget
    {
        public override void _Hit(RaycastHit hit)
        {
            var hid = hit.transform.GetComponent<FactObject>()?.URI;
            StageStatic.stage.factState.Remove(hid);
        }
    }