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Bush_01.prefab.meta
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John Schihada authoredJohn Schihada authored
DefaultObject.cs 286 B
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "new DefaultObject", menuName = "Inventory System/Items/Default")]
public class DefaultObject : ItemObject
{
public void Awake()
{
type = ItemType.Default;
}
}