Adjusted NPC-Happy-Animation to trigger when talking with him again
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- Assets/FactManager.cs 121 additions, 91 deletionsAssets/FactManager.cs
- Assets/InteractionEngine/Character_Animations/CharacterDialog.cs 35 additions, 26 deletions...InteractionEngine/Character_Animations/CharacterDialog.cs
- Assets/InteractionEngine/Character_Animations/TaskCharakterAnimation.cs 41 additions, 4 deletions...tionEngine/Character_Animations/TaskCharakterAnimation.cs
- Assets/InteractionEngine/CommunicationEvents.cs 7 additions, 0 deletionsAssets/InteractionEngine/CommunicationEvents.cs
- Assets/InteractionEngine/Fact.cs 1 addition, 10 deletionsAssets/InteractionEngine/Fact.cs
- Assets/InteractionEngine/WorldCursor.cs 0 additions, 1 deletionAssets/InteractionEngine/WorldCursor.cs
- Assets/InventoryStuff/Inventory.meta 0 additions, 8 deletionsAssets/InventoryStuff/Inventory.meta
- Assets/StreamingAssets.meta 0 additions, 8 deletionsAssets/StreamingAssets.meta
- Assets/TreeWorld_02.unity 4 additions, 5 deletionsAssets/TreeWorld_02.unity
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