Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
F
Failframeit
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
FrameIT
Failframeit
Commits
dfeb9c79
Commit
dfeb9c79
authored
4 years ago
by
Richard Marcus
Browse files
Options
Downloads
Patches
Plain Diff
fixed scenes, added text
parent
75f6304b
No related branches found
Branches containing commit
No related tags found
No related merge requests found
Changes
2
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
Assets/StartScreen.unity
+19
-12
19 additions, 12 deletions
Assets/StartScreen.unity
Assets/TreeWorld_02.unity
+2769
-3
2769 additions, 3 deletions
Assets/TreeWorld_02.unity
with
2788 additions
and
15 deletions
Assets/StartScreen.unity
+
19
−
12
View file @
dfeb9c79
...
...
@@ -637,7 +637,7 @@ RectTransform:
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_AnchorMin
:
{
x
:
0.5
,
y
:
0.5
}
m_AnchorMax
:
{
x
:
0.5
,
y
:
0.5
}
m_AnchoredPosition
:
{
x
:
0
,
y
:
7
7
}
m_AnchoredPosition
:
{
x
:
-21
0
,
y
:
15
7
}
m_SizeDelta
:
{
x
:
200
,
y
:
50
}
m_Pivot
:
{
x
:
0.5
,
y
:
0.5
}
---
!u!114
&1809880658
...
...
@@ -658,11 +658,18 @@ MonoBehaviour:
m_OnCullStateChanged
:
m_PersistentCalls
:
m_Calls
:
[]
m_text
:
'
-
frameitconcept
m_text
:
'
Your
task
is
to
measure
the
height
of
a
tree
with
the
help
of
gadgets
and
trigonometry.
-
frameitframework
-
frameworldtask'
This
game
was
built
with
the
FrameIT
method,
which
proposes
the
use
of
Knowledge
Management
Systems
in
game
development.
The
FrameIT
Framework
then
uses
MMT
for
knowledge
management
and
connects
it
to
Unity
so
that
we
can
utilize
it
during
interaction
with
the
virtual
world.
'
m_isRightToLeft
:
0
m_fontAsset
:
{
fileID
:
11400000
,
guid
:
8f586378b4e144a9851e7b34d9b748ee
,
type
:
2
}
m_sharedMaterial
:
{
fileID
:
2180264
,
guid
:
8f586378b4e144a9851e7b34d9b748ee
,
type
:
2
}
...
...
@@ -671,8 +678,8 @@ MonoBehaviour:
m_fontMaterials
:
[]
m_fontColor32
:
serializedVersion
:
2
rgba
:
429
4967295
m_fontColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
rgba
:
429
0953922
m_fontColor
:
{
r
:
0.7607844
,
g
:
0.7607844
,
b
:
0.7607844
,
a
:
1
}
m_enableVertexGradient
:
0
m_colorMode
:
3
m_fontColorGradient
:
...
...
@@ -707,7 +714,7 @@ MonoBehaviour:
m_enableWordWrapping
:
1
m_wordWrappingRatios
:
0.4
m_overflowMode
:
0
m_firstOverflowCharacterIndex
:
17
m_firstOverflowCharacterIndex
:
62
m_linkedTextComponent
:
{
fileID
:
0
}
m_isLinkedTextComponent
:
0
m_isTextTruncated
:
0
...
...
@@ -728,15 +735,15 @@ MonoBehaviour:
m_firstVisibleCharacter
:
0
m_useMaxVisibleDescender
:
1
m_pageToDisplay
:
1
m_margin
:
{
x
:
-193.95554
,
y
:
0
,
z
:
-
201.01343
,
w
:
0
}
m_margin
:
{
x
:
-193.95554
,
y
:
0
,
z
:
-
440.0515
,
w
:
0
}
m_textInfo
:
textComponent
:
{
fileID
:
1809880658
}
characterCount
:
52
characterCount
:
366
spriteCount
:
0
spaceCount
:
5
wordCount
:
6
spaceCount
:
64
wordCount
:
6
2
linkCount
:
0
lineCount
:
3
lineCount
:
9
pageCount
:
1
materialCount
:
1
m_isUsingLegacyAnimationComponent
:
0
...
...
This diff is collapsed.
Click to expand it.
Assets/TreeWorld_02.unity
+
2769
−
3
View file @
dfeb9c79
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment