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Created with Raphaël 2.2.01Jul30Jun292335May4Feb130Nov2429Oct251514129824Sep171615141210987313Aug87542129Jul27926Jun26Mar179717Feb151227Jan222120191716151413128327Dec18117432130Nov2928272524222019181211628Oct26211914133Sep20Aug62122Jul21161428Jun189Apr2131Mar302928272213129129Feb282619171413109876532131Jan302923161511107543128Dec26201918151312543229Nov28262522splitted Localserver generation and search, fixed AlignTxt, fixedPC, Still Android Bug: for Android please switch ip multiple times.main mastermain masteradded setting for Camera rotation speed and added new newInputSystem Inputs with slowed InputServerKillable, BugFixeslfs fetch allMerge branch 'master' of https://github.com/UFrameIT/UFrameITLocalServer and cleaned up script folderMerge pull request #73 from UFrameIT/dependabot/nuget/Assets/Plugins/JsonSubTypes/JsonSubTypes/Newtonsoft.Json-13.0.1Bump Newtonsoft.Json in /Assets/Plugins/JsonSubTypes/JsonSubTypesHidingCanvas_2 linked to Prefab from HidingCanvasAdded_FrameITmobile, Added PauseM, Added WindowsRTRnew LaunchMenue added and MainMenue edited for mobile DeviceScreenstempAndrToMastertempAndrToMasterInitfix: moved Stage_default back to (0,0,0)refactor: moved Gadgets Gameobject from MainPlayer to Stage_DefaultUpdate Readme with download link for JarUpdate Readme.mdUpdate Readme.md with Jar TutorialUpdate Readme with FrameIT-serverUpdate README.mdupdated README.md/Runningupdated README.md/RunningMerge branch 'MaZiFAU'Clean Demo Stage stateMerge branch 'MaZiFAU'Unity upgrade to 2020.3.20f1 LTS+Doxygen: refreshAll New RiverProblem Level+Doxygen: hrml output+Doxygen +misc+Doxygen: Stage.cs+Documentation +misc+Doygen for most of Assets/Scripts/InteractionEngine/FactHandling/* and Gadget.cs +Bug fixes for saving/loading fuctionalities of Stagesmiscfixed level creation/ instantiationfixed dissappearing names with redofixes for android build, Beware wrong WorldListmerge fix 2merge fix 1master merge with MAZiFAU: UI, Loadingscreen, Save/Load/Edit, ...minor fixes
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