Receive multiple messages per frame and fix some unhandled exceptions
Some last edits, which I did to improve the performance, so I could display my thesis presentation using the WebView in UFrameIT. There will probably be some small merge conflicts with your changes @baletiballo , but nothing too complicated. Unfortunately I will not have the time to merge and test this.
Runs AsyncReadLoop in a c# background thread (using Task.run) to be able to receive more then one message per Unity update() call.
Merge request reports
Activity
assigned to @baletiballo
added 4 commits
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312d50f9...db854459 - 3 commits from branch
main
- b54cb390 - Merge branch 'main' into 'receiveMultipleMessagesPerFrame'
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312d50f9...db854459 - 3 commits from branch
mentioned in commit cb06f50c
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