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  • a78b5dc3cddfa920e90fba6bc6d309233ce16f2e
  • main default
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Created with Raphaël 2.2.031Mar617Feb23Nov1122Sep85Aug17Jul1211711May224Mar1025Feb1918518Nov47Oct629Jul19164Merge branch 'receiveMultipleMessagesPerFrame' into 'main'mainmainReceive multiple messages per frame and fix some unhandled exceptionshopefully avoid creating a tiny scrollbarAutomatically scale the browser tab to the size of the viewportMoved to use chrome-headless-shell.exe, as headless-old got deprecatedremove more noisy debug printsremove noisy debug printsfixed typosUse --headless=old to stop chrome from displaying things like the first run popupfix browser scrollbars by removing viewport scale (this might result in a bit more blurry text)remove unused import that breaks buildsImproved page scaling by using the device emulation api and made click events more reliableFix index out of range excaption because of mistaking a nodeId for a array index.fixed race condition in tab.getDocument by replacing it with an awaitable propertyReject the promise returned by SendCommand if the browser returned an error.Implementet parts of the runtime protocol to evaluate js expresions and create js bindings for c# methods.add chrome args to disable hopefully all first launch popups that would block the headless modeLaunch the browser in the Start event to allow other scripts to change the targetURL in the previous events Awake or OnEnableimplemented per dom node event handlers on the DomNodeWrapper classadded SendCommandAsync<C,R>(C command) wich returns a Task that resolves to the responseWIP: implement DomNodeWrapperimplemented clases for the chrome devtools DOM domain json objectsRenamed the plugin to Unity.WebView and moved the code into the namespace bessw.Unity.WebView.Fixed unity to browser coordinate system conversion and refactored serializer settings.added drag and drop capabilityremove unused imports and add documentation commentPointer down, move, up is transmitted to the browserRestructured the devtools connection classes and implemented streaming via Page.startScreencastread the whole websoket message in one async callWIP: added devtools screencast and devtools eventsmade sendWsMessage callable without coroutineimplemented command serialization and response deserializationsplit BrowserView.cs into separate classescreate package for the BrowserView
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