I am a master student at the [KWARC group](http://kwarc.info) at [FAU Erlangen-Nürnberg](http://www.fau.de) and currently working on my master's thesis.
I am a PhD Student at [FAU Erlangen-Nürnberg](http://www.fau.de) and currently working on multiple project cooperations of the [KWARC group](http://kwarc.info) and the [Chair of Visual Computing](https://www.lgdv.tf.fau.de/)
I completed my bachelor's degree also at FAU and started to focus on computer graphics.
I completed my bachelor's degree also at FAU and started to focus on computer graphics.
My thesis was about acceleration structures for ray tracing.
My thesis was about acceleration structures for ray tracing.
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Furthermore, virtual reality allows for intuitive and immersive interaction as well as a field of view that is not possible with a monitor.
Furthermore, virtual reality allows for intuitive and immersive interaction as well as a field of view that is not possible with a monitor.
The project as well as a demo video can be found on [GitHub](https://github.com/UniFormal/TGView3D)
The project as well as a demo video can be found on [GitHub](https://github.com/UniFormal/TGView3D)
Currently, I am involved in the [UFrameIT Project](https://uframeit.org/).
UFrameIT brings knowledge management techniques into game development. It introduces a new workflow for integrating domain knowledge and solves different challenges of implementing game interactions.