FrameIT Scroll Rendering
In the FrameIT project, we use the Unity game engine in combination with MMT to have access to mathematical knowledge management techniques and interact with the knowledge in the game world. We visualize problems or puzzles in the form of interactive scrolls, where players can input their gathered knowledge to obtain more information and, eventually, solve the problem.
While currently the scroll is visualized as a combination of problem description and a list of input fields, we would prefer a more organic layout and typesetting where you can fill in the blankets directly in the description text.
The biggest technical issue is the rendering of HTML5 and MathML content outside of web browsers, while at the same time allowing interactions between individual elements of the scroll and their counterparts in the game. Searching for solutions and possibly comparing different ones will be part of this topic.