FrameIT Virtual Reality Port
In the FrameIT project (#1), we use the Unity game engine in combination with MMT to have access to mathematical knowledge management techniques and interact with the knowledge in the game world.
Our current frameworks aims at supporting the development of serious games. These profit from virtual reality by having intuitive forms of interaction and a more immersive learning experience. For interaction, we use different gadgets and user interfaces, which need to be adapted for use in VR.