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Commit 620e40c0 authored by Andreas Schärtl's avatar Andreas Schärtl
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report: applications: write about pre-computed scores

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......@@ -157,6 +157,20 @@ do anyways. Either way, this is not so much an issue for the
organizational storage engine and more one that a tetrapodal search
aggregator has to account for.
Another problem is that computing these scores can be quite time
intensive. Even if calculating a score for one given object is fast,
doing so for the whole data set might quickly turn into a problem. In
particular, if we wish to show the $n$~object with best scores, we do
need to compute scores for all relevant triplets for that score. In
\emph{ulo-storage}, all scores we experimented with were easy enough
and the data sets small enough that that this did not become a
concrete problem. But in a larger tetrapodal search system, caching or
lazily or ahead of time computed results will probably we a
necessity. Which component takes care of keeping this cache is not
clear right now, but we advocate for keeping caches of previously
computed scores separate from the core \emph{ulo-storage} Endpoint
such that the Endpoint can be easily updated.
\subsubsection{Categorizing Algorithms and Algorithmic Problems}
The second query~$\mathcal{Q}_2$ we decided to focus on wants to
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