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using System.Collections;
using UnityEngine;
public class StartServer_mctrl : MonoBehaviour
{
public GameObject ServerScriptGObj;
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void Start()
{
StartCoroutine(ServerRoutine());
}
IEnumerator ServerRoutine()
{
////Wait for 1 seconds
//yield return new WaitForSecondsRealtime(1f);
if (CommunicationEvents.ServerAutoStart)
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ServerScriptGObj.SetActive(true);