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GlobalBehaviour.cs 426 B
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  • using UnityEngine;
    
    public class GlobalBehaviour : MonoBehaviour
    {
        //Make sure when using RGBA-Colors, the A-value of animationStartColor 
        //and animationEndColor is the same OR try with value = 255
        public static Color hintAnimationStartColor;
        public static Color hintAnimationEndColor;
        public static float hintAnimationDuration;
    
        void Awake()
        {