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PointAndClick_changeCam.cs 853 B
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  • using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI; //andr
    using UnityEngine.SceneManagement;
    using System.IO; //
    using UnityEngine.Video;//streaming
    using UnityEngine.Networking;
    //using static StreamingAssetLoader;
    //using static CheckServer;
    //using static CommunicationEvents;
    using static UIconfig;
    
    
    public class PointAndClick_changeCam : MonoBehaviour
    {
    
        public GameObject myCamera_GObj;
    
    
    
        public GameObject Position1_GObj;
        public GameObject Position2_GObj;
    
    
    
    
    
    
        void Start()
        {
            myCamera_GObj.transform.position = Position1_GObj.transform.position;
            myCamera_GObj.transform.rotation = Position1_GObj.transform.rotation;
        }
    
        private void Update()
        {
            if (GameplayMode==2)
            {
                //Position1_GObj.
    
            }
        }
        
    
    
    
    
    
        
    }